//------------------------------------------------------------------------- public void addEffect(int effect_vib_id, Dictionary <string, object> map_param, EffectTypeEnum effect_type) { if (mEffectMgr != null && map_param != null) { map_param.Add("RenderScene", this); mEffectMgr.createCombineEffect(effect_vib_id, map_param, effect_type); } }
//--------------------------------------------------------------------- public List <List <object> > addEffect(int vib_compose_id, Dictionary <string, object> param, EffectTypeEnum effect_type) { if (param != null) { param.Add("LogicScene", this); return(mEffectMgr.createCombineEffect(vib_compose_id, param, effect_type)); } else { return(null); } }