コード例 #1
0
        private void Replace(object sender, EventArgs args)
        {
            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Filter = "Supported Formats|*.dds; *.png;*.tga;*.jpg;*.tiff|" +
                         "Microsoft DDS |*.dds|" +
                         "Portable Network Graphics |*.png|" +
                         "Joint Photographic Experts Group |*.jpg|" +
                         "Bitmap Image |*.bmp|" +
                         "Tagged Image File Format |*.tiff|" +
                         "All files(*.*)|*.*";

            ofd.Multiselect = false;
            if (ofd.ShowDialog() == DialogResult.OK)
            {
                FTEX ftex = new FTEX();
                ftex.ReplaceTexture(ofd.FileName, Format, 1, 0, SupportedFormats, true, true, false);
                if (ftex.texture != null)
                {
                    image.BCLIMFormat = ConvertFormatGenericToBflim(ftex.Format);
                    image.Height      = (ushort)ftex.texture.Height;
                    image.Width       = (ushort)ftex.texture.Width;

                    Format = GetFormat(image.BCLIMFormat);
                    Width  = image.Width;
                    Height = image.Height;

                    ImageData = ftex.texture.Data;

                    UpdateForm();
                }
            }
        }
コード例 #2
0
        public void LoadDDS(string FileName, byte[] FileData = null)
        {
            TexName = STGenericTexture.SetNameFromPath(FileName);

            DDS dds = new DDS();

            if (FileData != null)
            {
                dds.Load(new FileReader(new MemoryStream(FileData)));
            }
            else
            {
                dds.Load(new FileReader(FileName));
            }
            MipCount    = dds.header.mipmapCount;
            TexWidth    = dds.header.width;
            TexHeight   = dds.header.height;
            arrayLength = 1;
            if (dds.header.caps2 == (uint)DDS.DDSCAPS2.CUBEMAP_ALLFACES)
            {
                arrayLength = 6;
            }
            DataBlockOutput.Add(dds.bdata);

            RedComp   = dds.RedChannel;
            GreenComp = dds.GreenChannel;
            BlueComp  = dds.BlueChannel;
            AlphaComp = dds.AlphaChannel;

            Format = (GX2.GX2SurfaceFormat)FTEX.ConvertToGx2Format(dds.Format);;
        }
コード例 #3
0
        private void AddTextureFTEX(BFRESGroupNode ftexCont)
        {
            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Filter      = FileFilters.FTEX;
            ofd.Multiselect = true;

            if (ofd.ShowDialog() == DialogResult.OK)
            {
                string ResourceName = Path.GetFileNameWithoutExtension(ofd.FileName);

                FTEX ftex = new FTEX();
                ftex.texture = new ResU.Texture();
                ftex.Text    = ResourceName;
                ftex.Replace(ofd.FileName);

                if (ftex.IsEdited)
                {
                    ftexCont.AddNode(ftex);
                }
                else
                {
                    ftex.Unload();
                }

                listView1.Items.Add(ftex.Text, ftex.Text, 0);

                int lastItem = listView1.Items.Count - 1;
                listView1.Items[lastItem].Selected = true;
                listView1.Select();
            }
        }
コード例 #4
0
ファイル: BFLIM.cs プロジェクト: cano159/Switch-Toolbox
        public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
        {
            uint bpp = GetBytesPerPixel(Format);

            GTX.GX2Surface surf = new GTX.GX2Surface();
            surf.bpp       = bpp;
            surf.height    = image.Height;
            surf.width     = image.Width;
            surf.aa        = (uint)GTX.GX2AAMode.GX2_AA_MODE_1X;
            surf.alignment = image.Alignment;
            surf.depth     = 1;
            surf.dim       = (uint)GTX.GX2SurfaceDimension.DIM_2D;
            surf.format    = (uint)FTEX.ConvertToGx2Format(Format);
            surf.use       = (uint)GTX.GX2SurfaceUse.USE_COLOR_BUFFER;
            surf.pitch     = 0;
            surf.data      = ImageData;
            surf.numMips   = 1;
            surf.mipOffset = new uint[0];
            surf.mipData   = ImageData;
            surf.tileMode  = (uint)GTX.GX2TileMode.MODE_2D_TILED_THIN1;
            surf.swizzle   = image.swizzle;
            surf.numArray  = 1;

            var surfaces = GTX.Decode(surf);

            return(surfaces[ArrayLevel][MipLevel]);
        }
コード例 #5
0
        public void SetupSettings()
        {
            if (SelectedTexSettings.Format == GTX.GX2SurfaceFormat.INVALID)
            {
                return;
            }

            if (formatComboBox.SelectedItem is GTX.GX2SurfaceFormat)
            {
                SelectedTexSettings.Format = (GTX.GX2SurfaceFormat)formatComboBox.SelectedItem;
                listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
            }

            try
            {
                Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();

                Thread = new Thread((ThreadStart)(() =>
                {
                    pictureBox1.Image = bitmap;
                    SelectedTexSettings.Compress();

                    bitmap = FTEX.DecodeBlock(SelectedTexSettings.DataBlockOutput[0], SelectedTexSettings.
                                              TexWidth, SelectedTexSettings.TexHeight, (Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)SelectedTexSettings.Format);

                    pictureBox1.Image = bitmap;
                }));
                Thread.Start();
            }
            catch (Exception ex)
            {
                throw new Exception(ex.ToString());
            }
        }
コード例 #6
0
ファイル: PTCL_3DS.cs プロジェクト: lanvas2008/Switch-Toolbox
            public override void Replace(string FileName)
            {
                int size = data.Length;

                FTEX ftex = new FTEX();

                ftex.ReplaceTexture(FileName, Format, MipCount, 0, SupportedFormats, true, true, true);
                if (ftex.texture != null)
                {
                    byte[] ImageData = ftex.texture.Data;


                    if (ftex.texture.MipData != null)
                    {
                        ImageData = Utils.CombineByteArray(ftex.texture.Data, ftex.texture.MipData);
                    }

                    //  if (ImageData.Length != size)
                    // MessageBox.Show($"Image size does not match! Make sure mip map count, format, height and width are all the same! Original Size {size} Import {ImageData.Length}", );

                    Swizzle = (byte)ftex.texture.Swizzle;

                    byte[] NewData = new byte[size];
                    Array.Copy(ImageData, 0, NewData, 0, size);

                    data = NewData;

                    UpdateEditor();
                }
            }
コード例 #7
0
        public byte[] GenerateMips(int SurfaceLevel = 0)
        {
            Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);

            List <byte[]> mipmaps = new List <byte[]>();

            mipmaps.Add(FTEX.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format));

            //while (Image.Width / 2 > 0 && Image.Height / 2 > 0)
            //      for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
            int width  = Image.Width;
            int height = Image.Height;

            for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
            {
                if (Image.Width != 1)
                {
                    width = Image.Width / 2;
                }
                if (Image.Height != 1)
                {
                    height = Image.Height / 2;
                }

                Image = BitmapExtension.Resize(Image, width, height);
                mipmaps.Add(FTEX.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format));
            }
            Image.Dispose();

            return(Utils.CombineByteArray(mipmaps.ToArray()));
        }
コード例 #8
0
ファイル: BFLIM.cs プロジェクト: Golui/Switch-Toolbox
        public override void Replace(string FileName)
        {
            uint swizzle = (image.Swizzle >> 8) & 7;

            FTEX ftex = new FTEX();

            ftex.ReplaceTexture(FileName, Format, 1, swizzle, SupportedFormats, true, true, true, false);
            if (ftex.texture != null)
            {
                image.Swizzle     = ftex.texture.Swizzle;
                image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == ftex.Format).Key;
                image.Height      = (ushort)ftex.texture.Height;
                image.Width       = (ushort)ftex.texture.Width;

                if (ftex.UseBc4Alpha)
                {
                    image.BflimFormat = 16;
                }

                Format = FormatsWiiU[image.BflimFormat];
                Width  = image.Width;
                Height = image.Height;

                ImageData = ftex.texture.Data;

                LoadComponents(Format, ftex.UseBc4Alpha);

                UpdateForm();
            }
        }
コード例 #9
0
        public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
        {
            if (image.Is3DS)
            {
                PlatformSwizzle = PlatformSwizzle.Platform_3DS;
                return(ImageData);
            }
            else
            {
                uint bpp = GetBytesPerPixel(Format);

                GX2.GX2Surface surf = new GX2.GX2Surface();
                surf.bpp       = bpp;
                surf.height    = image.Height;
                surf.width     = image.Width;
                surf.aa        = (uint)GX2.GX2AAMode.GX2_AA_MODE_1X;
                surf.alignment = image.Alignment;
                surf.depth     = 1;
                surf.dim       = (uint)GX2.GX2SurfaceDimension.DIM_2D;
                surf.format    = (uint)FTEX.ConvertToGx2Format(Format);
                surf.use       = (uint)GX2.GX2SurfaceUse.USE_COLOR_BUFFER;
                surf.pitch     = 0;
                surf.data      = ImageData;
                surf.numMips   = 1;
                surf.mipOffset = new uint[0];
                surf.mipData   = ImageData;
                surf.tileMode  = (uint)GX2.GX2TileMode.MODE_2D_TILED_THIN1;
                surf.swizzle   = image.Swizzle;
                surf.numArray  = 1;

                return(GX2.Decode(surf, ArrayLevel, MipLevel));
            }
        }
コード例 #10
0
 public void Compress()
 {
     DataBlockOutput.Clear();
     foreach (var surface in DecompressedData)
     {
         DataBlockOutput.Add(FTEX.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format));
     }
 }
コード例 #11
0
        public void LoadProperty(FTEX tex)
        {
            CurMipDisplayLevel   = 0;
            CurArrayDisplayLevel = 0;

            textureData = tex;
            propertyGrid1.PropertySort = PropertySort.Categorized;
            UpdateMipDisplay();
        }
コード例 #12
0
 public void Compress()
 {
     DataBlockOutput.Clear();
     foreach (var surface in DecompressedData)
     {
         DataBlockOutput.Add(FTEX.CompressBlock(surface, (int)TexWidth, (int)TexHeight,
                                                FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
     }
 }
コード例 #13
0
        public void SetupSettings(GTXImporterSettings setting)
        {
            if (setting.Format == GX2.GX2SurfaceFormat.INVALID || SelectedIndex == -1)
            {
                return;
            }

            if (Thread != null && Thread.IsAlive)
            {
                Thread.Abort();
            }

            if (formatComboBox.SelectedItem is GX2.GX2SurfaceFormat)
            {
                setting.Format = (GX2.GX2SurfaceFormat)formatComboBox.SelectedItem;

                listViewCustom1.Items[SelectedIndex].SubItems[1].Text = setting.Format.ToString();
            }
            HeightLabel.Text = $"Height: {setting.TexHeight}";
            WidthLabel.Text  = $"Width: {setting.TexWidth}";

            Bitmap bitmap = Toolbox.Library.Imaging.GetLoadingImage();

            pictureBox1.Image = bitmap;

            Thread = new Thread((ThreadStart)(() =>
            {
                setting.IsFinishedCompressing = false;
                ToggleOkButton(false);

                var mips = setting.GenerateMipList();
                setting.DataBlockOutput.Clear();
                setting.DataBlockOutput.Add(Utils.CombineByteArray(mips.ToArray()));

                ToggleOkButton(true);

                setting.Compress();

                bitmap = FTEX.DecodeBlockGetBitmap(mips[0], setting.
                                                   TexWidth, setting.TexHeight, FTEX.ConvertFromGx2Format(
                                                       (Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)setting.Format), new byte[0]);

                if (pictureBox1.InvokeRequired)
                {
                    pictureBox1.Invoke((MethodInvoker) delegate {
                        pictureBox1.Image = bitmap;
                        pictureBox1.Refresh();

                        int size = Utils.GetSizeInBytes(mips);
                        dataSizeLbl.Text = $"Data Size: {STMath.GetFileSize(size, 5)}";
                    });
                }

                mips.Clear();
            }));
            Thread.Start();
        }
コード例 #14
0
        public void LoadBitMap(Image Image, string FileName)
        {
            DecompressedData.Clear();

            TexName = Path.GetFileNameWithoutExtension(FileName);
            Format  = (GTX.GX2SurfaceFormat)FTEX.ConvertToGx2Format(Runtime.PreferredTexFormat);

            GenerateMipmaps = true;
            LoadImage(new Bitmap(Image));
        }
コード例 #15
0
            public override void SetImageData(Bitmap bitmap, int ArrayLevel)
            {
                if (bitmap == null)
                {
                    return; //Image is likely disposed and not needed to be applied
                }
                RedChannel   = SetChannel(surface.compSel[0]);
                GreenChannel = SetChannel(surface.compSel[1]);
                BlueChannel  = SetChannel(surface.compSel[2]);
                AlphaChannel = SetChannel(surface.compSel[3]);

                surface.format = (uint)FTEX.ConvertToGx2Format(Format);
                surface.width  = (uint)bitmap.Width;
                surface.height = (uint)bitmap.Height;

                if (MipCount != 1)
                {
                    MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
                    if (MipCount == 0)
                    {
                        MipCount = 1;
                    }
                }

                surface.numMips   = MipCount;
                surface.mipOffset = new uint[MipCount];

                try
                {
                    //Create image block from bitmap first
                    var data = GenerateMipsAndCompress(bitmap, MipCount, Format);

                    //Swizzle and create surface
                    var NewSurface = GX2.CreateGx2Texture(data, Text,
                                                          (uint)surface.tileMode,
                                                          (uint)surface.aa,
                                                          (uint)surface.width,
                                                          (uint)surface.height,
                                                          (uint)surface.depth,
                                                          (uint)surface.format,
                                                          (uint)surface.swizzle,
                                                          (uint)surface.dim,
                                                          (uint)surface.numMips
                                                          );

                    ApplySurface(NewSurface);
                    IsEdited = true;
                    LoadOpenGLTexture();
                    LibraryGUI.Instance.UpdateViewport();
                }
                catch (Exception ex)
                {
                    STErrorDialog.Show("Failed to swizzle and compress image " + Text, "Error", ex.ToString());
                }
            }
コード例 #16
0
ファイル: BFRES_Render.cs プロジェクト: week9/Switch-Toolbox
        private static bool BindFTEX(BFRESGroupNode ftexContainer, MatTexture tex, SF.Shader shader, string activeTex)
        {
            FTEX ftex = (FTEX)ftexContainer.ResourceNodes[activeTex];

            if (ftex.RenderableTex == null || !ftex.RenderableTex.GLInitialized)
            {
                ftex.LoadOpenGLTexture();
            }

            BindGLTexture(tex, shader, ftex);

            return(ftex.RenderableTex.GLInitialized);
        }
コード例 #17
0
ファイル: BFRES.cs プロジェクト: vgisuruex/Switch-Toolbox
        private void AddFTEXTextures(ResU.ResFile resFile)
        {
            FTEXContainer ftexContainer = new FTEXContainer();

            Nodes.Add(ftexContainer);
            foreach (ResU.Texture tex in resFile.Textures.Values)
            {
                string TextureName = tex.Name;
                FTEX   texture     = new FTEX();
                ftexContainer.Nodes.Add(texture);
                texture.Read(tex);
                ftexContainer.Textures.Add(texture.Text, texture);
            }
            PluginRuntime.ftexContainers.Add(ftexContainer);
        }
コード例 #18
0
        public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
        {
            if (bitmap == null || image == null)
            {
                return; //Image is likely disposed and not needed to be applied
            }
            MipCount = 1;
            var Gx2Format = FTEX.ConvertToGx2Format(Format);

            uint swizzle = (image.Swizzle >> 8) & 7;

            try
            {
                //Create image block from bitmap first
                var data = GenerateMipsAndCompress(bitmap, MipCount, Format);

                //Swizzle and create surface
                var surface = GX2.CreateGx2Texture(data, Text,
                                                   (uint)image.TileMode,
                                                   (uint)0,
                                                   (uint)image.Width,
                                                   (uint)image.Height,
                                                   (uint)1,
                                                   (uint)Gx2Format,
                                                   (uint)swizzle,
                                                   (uint)1,
                                                   (uint)MipCount
                                                   );

                image.Swizzle     = surface.swizzle;
                image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == Format).Key;
                image.Height      = (ushort)surface.height;
                image.Width       = (ushort)surface.width;

                Width  = image.Width;
                Height = image.Height;

                ImageData = surface.data;

                IsEdited = true;
                LoadOpenGLTexture();
                LibraryGUI.UpdateViewport();
            }
            catch (Exception ex)
            {
                STErrorDialog.Show("Failed to swizzle and compress image " + Text, "Error", ex.ToString());
            }
        }
コード例 #19
0
        private void DisplayTexture(FTEX texData)
        {
            if (Thread != null && Thread.IsAlive)
            {
                Thread.Abort();
            }


            Thread = new Thread((ThreadStart)(() =>
            {
                pictureBoxCustom1.Image = Switch_Toolbox.Library.Imaging.GetLoadingImage();
                pictureBoxCustom1.Image = texData.GetBitmap();
                //  texSizeMipsLabel.Text = $"Width = {pictureBoxCustom1.Image.Width} Height = {pictureBoxCustom1.Image.Height}";
            }));
            Thread.Start();
        }
コード例 #20
0
        public void LoadSupportedFormats(TEX_FORMAT[] Formats)
        {
            formatComboBox.Items.Clear();
            foreach (TEX_FORMAT format in Formats)
            {
                var Gx2Format = (GX2.GX2SurfaceFormat)FTEX.ConvertToGx2Format(format);
                formatComboBox.Items.Add(Gx2Format);
            }

            var Gx2DefaultFormat = (GX2.GX2SurfaceFormat)FTEX.ConvertToGx2Format(Runtime.PreferredTexFormat);

            if (formatComboBox.Items.Contains(Gx2DefaultFormat))
            {
                formatComboBox.SelectedItem = Gx2DefaultFormat;
            }
        }
コード例 #21
0
        public static int BindTexture(MatTexture tex, bool IsWiiU)
        {
            GL.ActiveTexture(TextureUnit.Texture0 + tex.textureUnit + 1);
            //    GL.BindTexture(TextureTarget.Texture2D, RenderTools.defaultTex.Id);

            string activeTex = tex.Name;

            if (tex.animatedTexName != "")
            {
                activeTex = tex.animatedTexName;
            }

            if (IsWiiU)
            {
                foreach (var ftexContainer in PluginRuntime.ftexContainers)
                {
                    if (ftexContainer.ResourceNodes.ContainsKey(activeTex))
                    {
                        FTEX ftex = (FTEX)ftexContainer.ResourceNodes[activeTex];

                        if (ftex.RenderableTex == null || !ftex.RenderableTex.GLInitialized)
                        {
                            ftex.LoadOpenGLTexture();
                        }

                        BindGLTexture(tex, ftex.RenderableTex.TexID);
                    }
                }
            }
            else
            {
                foreach (var bntx in PluginRuntime.bntxContainers)
                {
                    if (bntx.Textures.ContainsKey(activeTex))
                    {
                        if (bntx.Textures[activeTex].RenderableTex == null ||
                            !bntx.Textures[activeTex].RenderableTex.GLInitialized)
                        {
                            bntx.Textures[activeTex].LoadOpenGLTexture();
                        }

                        BindGLTexture(tex, bntx.Textures[activeTex].RenderableTex.TexID);
                    }
                }
            }
            return(tex.textureUnit + 1);
        }
コード例 #22
0
ファイル: GTXFile.cs プロジェクト: week9/Switch-Toolbox
            public override void Replace(string FileName)
            {
                FTEX ftex = new FTEX();

                ftex.ReplaceTexture(FileName, Format);
                if (ftex.texture != null)
                {
                    surface.swizzle    = ftex.texture.Swizzle;
                    surface.tileMode   = (uint)ftex.texture.TileMode;
                    surface.format     = (uint)ftex.texture.Format;
                    surface.aa         = (uint)ftex.texture.AAMode;
                    surface.use        = (uint)ftex.texture.Use;
                    surface.alignment  = (uint)ftex.texture.Alignment;
                    surface.dim        = (uint)ftex.texture.Dim;
                    surface.width      = (uint)ftex.texture.Width;
                    surface.height     = (uint)ftex.texture.Height;
                    surface.depth      = (uint)ftex.texture.Depth;
                    surface.numMips    = (uint)ftex.texture.MipCount;
                    surface.imageSize  = (uint)ftex.texture.Data.Length;
                    surface.mipSize    = (uint)ftex.texture.MipData.Length;
                    surface.data       = ftex.texture.Data;
                    surface.mipData    = ftex.texture.MipData;
                    surface.mipOffset  = ftex.texture.MipOffsets;
                    surface.firstMip   = ftex.texture.ViewMipFirst;
                    surface.firstSlice = 0;
                    surface.numSlices  = ftex.texture.ArrayLength;
                    surface.imageCount = ftex.texture.MipCount;
                    surface.pitch      = ftex.texture.Pitch;
                    surface.texRegs    = GX2.CreateRegisters(surface);

                    SetChannelComponents();

                    Format     = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)surface.format);
                    Width      = surface.width;
                    Height     = surface.height;
                    MipCount   = surface.numMips;
                    ArrayCount = surface.depth;

                    ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));

                    if (editor != null)
                    {
                        UpdateEditor();
                    }
                }
            }
コード例 #23
0
        public void SetupSettings()
        {
            if (SelectedTexSettings.Format == GX2.GX2SurfaceFormat.INVALID || SelectedIndex == -1)
            {
                return;
            }

            if (Thread != null && Thread.IsAlive)
            {
                Thread.Abort();
            }

            if (formatComboBox.SelectedItem is GX2.GX2SurfaceFormat)
            {
                SelectedTexSettings.Format = (GX2.GX2SurfaceFormat)formatComboBox.SelectedItem;

                listViewCustom1.Items[SelectedIndex].SubItems[1].Text = SelectedTexSettings.Format.ToString();
            }
            HeightLabel.Text = $"Height: {SelectedTexSettings.TexHeight}";
            WidthLabel.Text  = $"Width: {SelectedTexSettings.TexWidth}";

            Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();

            Thread = new Thread((ThreadStart)(() =>
            {
                SelectedTexSettings.IsFinishedCompressing = false;
                ToggleOkButton(false);

                var mips = SelectedTexSettings.GenerateMipList();
                SelectedTexSettings.DataBlockOutput.Clear();
                SelectedTexSettings.DataBlockOutput.Add(Utils.CombineByteArray(mips.ToArray()));

                ToggleOkButton(true);

                pictureBox1.Image = bitmap;
                SelectedTexSettings.Compress();

                bitmap = FTEX.DecodeBlockGetBitmap(mips[0], SelectedTexSettings.
                                                   TexWidth, SelectedTexSettings.TexHeight, FTEX.ConvertFromGx2Format(
                                                       (Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)SelectedTexSettings.Format));

                pictureBox1.Image = bitmap;
            }));
            Thread.Start();
        }
コード例 #24
0
ファイル: GTXFile.cs プロジェクト: week9/Switch-Toolbox
            public void UpdateEditor()
            {
                ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));

                if (editor == null)
                {
                    editor      = new ImageEditorBase();
                    editor.Dock = DockStyle.Fill;

                    LibraryGUI.LoadEditor(editor);
                }
                editor.Text = Text;
                var tex = FTEX.FromGx2Surface(surface, Text);

                tex.MipCount = MipCount;
                editor.LoadProperties(tex);
                editor.LoadImage(this);
            }
コード例 #25
0
ファイル: BFLIM.cs プロジェクト: Golui/Switch-Toolbox
        public static BFLIM CreateNewFromImage()
        {
            BFLIM bflim = new BFLIM();

            bflim.CanSave   = true;
            bflim.IFileInfo = new IFileInfo();
            bflim.header    = new Header();

            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Multiselect = false;
            ofd.Filter      = FileFilters.GTX;
            if (ofd.ShowDialog() != DialogResult.OK)
            {
                return(null);
            }

            FTEX ftex = new FTEX();

            ftex.ReplaceTexture(ofd.FileName, TEX_FORMAT.BC3_UNORM_SRGB, 1, 0, bflim.SupportedFormats, true, false, true, false);
            if (ftex.texture != null)
            {
                bflim.Text              = $"{Path.GetFileNameWithoutExtension(ofd.FileName)}.bflim";
                bflim.image             = new Image();
                bflim.image.Swizzle     = (byte)ftex.texture.Swizzle;
                bflim.image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == ftex.Format).Key;
                if (ftex.UseBc4Alpha)
                {
                    bflim.image.BflimFormat = 16;
                }

                bflim.image.Height = (ushort)ftex.texture.Height;
                bflim.image.Width  = (ushort)ftex.texture.Width;

                bflim.Format    = FormatsWiiU[bflim.image.BflimFormat];
                bflim.Width     = bflim.image.Width;
                bflim.Height    = bflim.image.Height;
                bflim.ImageData = ftex.texture.Data;

                bflim.LoadComponents(bflim.Format, ftex.UseBc4Alpha);
            }

            return(bflim);
        }
コード例 #26
0
ファイル: BFLIM.cs プロジェクト: cano159/Switch-Toolbox
        private void Replace(object sender, EventArgs args)
        {
            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Filter = "Supported Formats|*.dds; *.png;*.tga;*.jpg;*.tiff|" +
                         "Microsoft DDS |*.dds|" +
                         "Portable Network Graphics |*.png|" +
                         "Joint Photographic Experts Group |*.jpg|" +
                         "Bitmap Image |*.bmp|" +
                         "Tagged Image File Format |*.tiff|" +
                         "All files(*.*)|*.*";

            ofd.Multiselect = false;
            if (ofd.ShowDialog() == DialogResult.OK)
            {
                FTEX ftex = new FTEX();
                ftex.Replace(ofd.FileName);
            }
        }
コード例 #27
0
        public override void Replace(string FileName)
        {
            FTEX ftex = new FTEX();

            ftex.ReplaceTexture(FileName, Format, 1, SupportedFormats, true, true, false);
            if (ftex.texture != null)
            {
                image.Swizzle     = (byte)ftex.texture.Swizzle;
                image.BflimFormat = ConvertFormatGenericToBflim(ftex.Format);
                image.Height      = (ushort)ftex.texture.Height;
                image.Width       = (ushort)ftex.texture.Width;

                Format = GetFormat(image.BflimFormat);
                Width  = image.Width;
                Height = image.Height;

                ImageData = ftex.texture.Data;

                UpdateForm();
            }
        }
コード例 #28
0
            public void CreateNew(object sender, EventArgs args)
            {
                BFLIM bflim = new BFLIM();

                bflim.CanSave   = true;
                bflim.IFileInfo = new IFileInfo();
                bflim.header    = new Header();

                OpenFileDialog ofd = new OpenFileDialog();

                ofd.Multiselect = false;
                ofd.Filter      = FileFilters.GTX;
                if (ofd.ShowDialog() != DialogResult.OK)
                {
                    return;
                }

                FTEX ftex = new FTEX();

                ftex.ReplaceTexture(ofd.FileName, TEX_FORMAT.BC3_UNORM_SRGB, 1, 0, bflim.SupportedFormats, false, true, false);
                if (ftex.texture != null)
                {
                    bflim.Text              = ftex.texture.Name;
                    bflim.image             = new Image();
                    bflim.image.Swizzle     = (byte)ftex.texture.Swizzle;
                    bflim.image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == ftex.Format).Key;
                    bflim.image.Height      = (ushort)ftex.texture.Height;
                    bflim.image.Width       = (ushort)ftex.texture.Width;

                    bflim.Format = FormatsWiiU[bflim.image.BflimFormat];
                    bflim.Width  = bflim.image.Width;
                    bflim.Height = bflim.image.Height;

                    bflim.ImageData = ftex.texture.Data;
                    var form = new GenericEditorForm(false, bflim.OpenForm());
                    LibraryGUI.CreateMdiWindow(form);

                    bflim.UpdateForm();
                }
            }
コード例 #29
0
        public void LoadBitMap(string FileName)
        {
            DecompressedData.Clear();

            TexName = Path.GetFileNameWithoutExtension(FileName);

            Format          = (GTX.GX2SurfaceFormat)FTEX.ConvertToGx2Format(Runtime.PreferredTexFormat);
            GenerateMipmaps = true;

            //If a texture is .tga, we need to convert it
            Bitmap Image = null;

            if (Utils.GetExtension(FileName) == ".tga")
            {
                Image = Paloma.TargaImage.LoadTargaImage(FileName);
            }
            else
            {
                Image = new Bitmap(FileName);
            }

            LoadImage(Image);
        }
コード例 #30
0
        public void SetupSettings()
        {
            if (SelectedTexSettings.Format == GTX.GX2SurfaceFormat.INVALID)
            {
                return;
            }


            if (Thread != null && Thread.IsAlive)
            {
                Thread.Abort();
            }

            if (formatComboBox.SelectedItem is GTX.GX2SurfaceFormat)
            {
                SelectedTexSettings.Format = (GTX.GX2SurfaceFormat)formatComboBox.SelectedItem;
                listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
            }
            HeightLabel.Text = $"Height: {SelectedTexSettings.TexHeight}";
            WidthLabel.Text  = $"Width: {SelectedTexSettings.TexWidth}";

            Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();

            Thread = new Thread((ThreadStart)(() =>
            {
                pictureBox1.Image = bitmap;
                SelectedTexSettings.Compress();

                bitmap = FTEX.DecodeBlockGetBitmap(SelectedTexSettings.DataBlockOutput[0], SelectedTexSettings.
                                                   TexWidth, SelectedTexSettings.TexHeight, FTEX.ConvertFromGx2Format(
                                                       (Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)SelectedTexSettings.Format));

                pictureBox1.Image = bitmap;
            }));
            Thread.Start();
        }