public static void Load() { foreach (Enigma.D3.Assets.Scene Scene in SNO.GetContainer <Enigma.D3.Assets.Scene>(Enigma.D3.Enums.SnoGroupId.Scene)) { SNOScenes.Add(Scene.x000_Header.x00_SnoId, new SceneNavContainer(Scene.x180_NavZoneDefinition.x08_NavCells)); } }
public static bool TryAdd(int SceneID) { foreach (Enigma.D3.Assets.Scene Scene in SNO.GetContainer <Enigma.D3.Assets.Scene>(Enigma.D3.Enums.SnoGroupId.Scene)) { if (Scene.x000_Header.x00_SnoId == SceneID) { SNOScenes.Add(Scene.x000_Header.x00_SnoId, new SceneNavContainer(Scene.x180_NavZoneDefinition.x08_NavCells)); return(true); } } return(false); }