コード例 #1
0
ファイル: GameScreen.cs プロジェクト: whztt07/DeltaEngine
		public GameScreen()
		{
			currentLevelIndex = -1;
			randomizer = new PseudoRandom();
			SetViewportBackground("GameBackground");
			var font = ContentLoader.Load<Font>("Tahoma30");
			currentLevelFontText = new FontText(font, "", Rectangle.FromCenter(new Vector2D(0.5f, DrawArea.Top + 0.079f), new Size(0.6f,0.3f)));
			nextLevel = new NextLevelScreen();
			CreateImageContainersForRiddle();
			CreateDisplayCharacterButtons();
			CreateLevels();
		}
コード例 #2
0
        public GameScreen()
        {
            currentLevelIndex = -1;
            randomizer        = new PseudoRandom();
            SetViewportBackground("GameBackground");
            var font = ContentLoader.Load <Font>("Tahoma30");

            currentLevelFontText = new FontText(font, "", Rectangle.FromCenter(new Vector2D(0.5f, DrawArea.Top + 0.079f), new Size(0.6f, 0.3f)));
            nextLevel            = new NextLevelScreen();
            CreateImageContainersForRiddle();
            CreateDisplayCharacterButtons();
            CreateLevels();
        }