public Treasure() { island = new IslandGenerator(); Random rand = new Random(); playersymbol = '#'; TreasurePos(); width1 = rand.Next(4, 22); length1 = rand.Next(6, 11); width2 = rand.Next(14, 33); length2 = rand.Next(10, 16); width3 = rand.Next(27, 44); length3 = rand.Next(6, 11); width4 = rand.Next(5, 14); length4 = rand.Next(2, 7); }
public mapGenerator(int width, int hieght) { map = new char[width, hieght]; island = new IslandGenerator(); }