// Provides rudimentary collision detection with models public virtual bool Collides(BasicModel otherModel) { return boundingSphere.Contains(otherModel.boundingSphere) != ContainmentType.Disjoint; }
// Provides rudimentary collision detection with models public virtual bool Collides(BasicModel otherModel) { return(boundingSphere.Contains(otherModel.boundingSphere) != ContainmentType.Disjoint); }