コード例 #1
0
ファイル: StageLayer.cs プロジェクト: jack-wbd/Filterartifact
 //----------------------------------------------------------------------------
 public StageLayer()
 {
     m_stageLoad = new StageLoad(null);
     m_EntryCtrl = new CopyEntryCtrl();
     m_EntryCtrl.Initialize();
     m_copyFactory = new CopyFactory();
     Messenger.AddListener(DgMsgID.DgMsg_UnloadAssetFalse, OnUnloadAssetFalse);
 }
コード例 #2
0
ファイル: StageLayer.cs プロジェクト: jack-wbd/Filterartifact
 //----------------------------------------------------------------------------
 public override void Finalized()
 {
     base.Finalized();
     if (m_EntryCtrl != null)
     {
         m_EntryCtrl.Finalized();
         m_EntryCtrl = null;
     }
     m_copyFactory = null;
     Messenger.RemoveListener(DgMsgID.DgMsg_UnloadAssetFalse, OnUnloadAssetFalse);
 }
コード例 #3
0
        //----------------------------------------------------------------------------
        public bool Create(XmlNode node, ref string strCopyName, eSceneType type)
        {
            XmlElement mainElm = node as XmlElement;

            if (mainElm == null)
            {
                return(false);
            }
            if (m_sceneDict == null)
            {
                m_sceneDict = new Dictionary <int, Scene>();
            }
            m_strSceneName = mainElm.GetAttribute("Name");
            if (mainElm.HasAttribute("UIName"))
            {
                m_strUIName = mainElm.GetAttribute("UIName");
            }
            string strBGM = mainElm.GetAttribute("BGM");

            if (!string.IsNullOrEmpty(strBGM))
            {
                m_nBGM = int.Parse(strBGM);
            }
            const string strStage   = "Stage";
            const string strPart    = "Part";
            const string strName    = "Name";
            int          sceneIndex = 0;
            XmlElement   startElm   = mainElm.SelectSingleNode(strStage) as XmlElement;

            while (startElm != null)
            {
                int nStageID = int.Parse(startElm.GetAttribute("ID"));
                if (startElm.HasAttribute("TypeID"))
                {
                    int nType = int.Parse(startElm.GetAttribute("TypeID"));
                    type = (eSceneType)nType;
                }
                float nBackSpeed = 0f;
                float nMedSpeed  = 0f;
                if (startElm.HasAttribute("BackSpeed"))
                {
                    nBackSpeed = float.Parse(startElm.GetAttribute("BackSpeed"));
                }
                if (startElm.HasAttribute("MedSpeed"))
                {
                    nMedSpeed = float.Parse(startElm.GetAttribute("MedSpeed"));
                }
                Scene newScene = null;
                newScene = CopyFactory.CreateScene(type, this);
                newScene.SetType(type);
                newScene.SetStageID(nStageID);
                newScene.SetStageBackSpeed(nBackSpeed);
                newScene.SetStageMedSpeed(nMedSpeed);
                newScene.SetFirstSceneFlag(sceneIndex == 0 ? true : false);
                XmlElement parElm = startElm.SelectSingleNode(strPart) as XmlElement;
                while (parElm != null)
                {
                    newScene.AddToDict(int.Parse(parElm.GetAttribute("ID")), parElm.GetAttribute(strName));
                    parElm = parElm.NextSibling as XmlElement;
                }
                m_sceneDict.Add(nStageID, newScene);
                startElm = startElm.NextSibling as XmlElement;
                ++sceneIndex;
            }
            PlugInMsgPipe(m_CurScene);
            return(true);
        }