/// <summary> /// Find ISelectable under cursor over element's datacontext, if it's ISelectable.IsSelected, /// assign canDragKey to true, otherwise false. /// </summary> /// <param name="canDragKey"></param> /// <returns></returns> public static IScriptCommand IfItemUnderMouseIsSelected(IScriptCommand trueCommand = null, IScriptCommand otherwiseCommand = null) { return //Calculate a number of positions. (HubScriptCommands.ObtainPointerPosition( //Assign the datacontext item of the UIelement that's undermouse to {ItemUnderMouse} HubScriptCommands.AssignItemUnderMouse("{ItemUnderMouse}", false, //And If it's exists and selected, ScriptCommands.IfAssigned("{ItemUnderMouse}", ScriptCommands.IfNotAssigned("{ItemUnderMouse.IsSelected}", trueCommand, ScriptCommands.IfTrue("{ItemUnderMouse.IsSelected}", trueCommand, otherwiseCommand)), otherwiseCommand)))); }