コード例 #1
0
ファイル: CardNpcMgr.cs プロジェクト: zhutaorun/unitygame
 public StartBtn m_startBtn;             // 开始按钮,边框特效
 public CardNpcMgr(SceneDZData sceneDZData_)
 {
     m_sceneDZData = sceneDZData_;
     m_roundBtn = new RoundBtn();
     m_luckCoin = new LuckCoinCard();
     m_selfRoundTip = new SelfRoundTip();
     m_selfCardFullTip = new SelfCardFullTip();
     m_fightResultPanel = new FightResultPanel();
     m_startBtn = new StartBtn();
 }
コード例 #2
0
 public StartBtn m_startBtn;                 // 开始按钮,边框特效
 public CardNpcMgr(SceneDZData sceneDZData_)
 {
     m_sceneDZData      = sceneDZData_;
     m_roundBtn         = new RoundBtn();
     m_luckCoin         = new LuckCoinCard();
     m_selfRoundTip     = new SelfRoundTip();
     m_selfCardFullTip  = new SelfCardFullTip();
     m_fightResultPanel = new FightResultPanel();
     m_startBtn         = new StartBtn();
 }