コード例 #1
0
 public void sub(SpawnAttribute a)
 {
     meleeFactor -= a.meleeFactor;
     rangeFactor -= a.rangeFactor;
     aoeFactor   -= a.aoeFactor;
     speedFactor -= a.speedFactor;
 }
コード例 #2
0
 public void add(SpawnAttribute a)
 {
     meleeFactor += a.meleeFactor;
     rangeFactor += a.rangeFactor;
     aoeFactor   += a.aoeFactor;
     speedFactor += a.speedFactor;
 }