public new void Preload() { MemoryContentHelper.IngestPack(Path.Combine(RootDirectory, "Updates.pak"), precache: true); // Game originally precaches Other.pak - let's just scan it instead. MemoryContentHelper.IngestPack(Path.Combine(RootDirectory, "Other.pak"), precache: false); }
public new void LoadEssentials() { MemoryContentHelper.IngestPack(Path.Combine(RootDirectory, "Essentials.pak"), precache: true); }