public void Usage(Circumstances circumstances) { switch ((int)circumstances.Weather) { case 0: Console.WriteLine("Sits near the heat source and doesn't react to your commands at all. NO USAGE."); break; case 1: Console.WriteLine("Sits on your lap and warms you with it's fluffiness."); break; case 2: Console.WriteLine("Licks your warm face and cools you a little."); break; case 3: Console.WriteLine("Lies in the shadow and doesn't pay any attention to you. NO USAGE."); break; case 4: Console.WriteLine("Sits with you inside and gives you warmnees and calmness."); break; case 5: Console.WriteLine("Sits on your head and gives you shadow."); break; case 6: Console.WriteLine("Protects you from storm with it's fluffiness."); break; } switch ((int)circumstances.DayTime) { case 0: Console.WriteLine("Sleeps on your bed and doesn't care about you. NO USAGE."; break; case 1: Console.WriteLine("Let's you enjoy it's fluffiness."); break; case 2: Console.WriteLine("Warms you with it's fur."); break; case 3: Console.WriteLine("Hunts mice."); break; } }
public void Usage(Circumstances circumstances) { }