public void DisplayFirstRun( ) { ContainerViewController.RemoveFromParentViewController( ); LoginViewController.RemoveFromParentViewController( ); // display an error and return them to the first run screen. Rock.Mobile.Util.Debug.DisplayError(Strings.General_StartUp_Error_Header, Strings.General_StartUp_Error_Message); PresentViewController(FirstRunViewController, false, null); }
public override void ViewDidLoad() { base.ViewDidLoad(); ImageCropViewController = new ImageCropViewController( ); LoginViewController = new LoginViewController(this); ContainerViewController = new ContainerViewController(this); FirstRunViewController = new FirstRunViewController(this); // load any current cached config Config.Instance.LoadFromDevice( ); // color it with whatever we currently have. if (Config.Instance.VisualSettings.TopHeaderBGColor != null && Config.Instance.VisualSettings.BackgroundColor != null) { ColorNavBar(Config.Instance.VisualSettings.TopHeaderBGColor); View.BackgroundColor = Theme.GetColor(Config.Instance.VisualSettings.BackgroundColor); } else { // if either of our colors are null, this is probably our first run, so just use black. ColorNavBar("#000000FF"); View.BackgroundColor = Theme.GetColor("#000000FF"); } // create a simple centered label (slightly above center, actually) that lets the user know we're trying to connect ConnectingLabel = new UILabel(); ConnectingLabel.Layer.AnchorPoint = CGPoint.Empty; ConnectingLabel.Font = ConnectingLabel.Font.WithSize(32); ConnectingLabel.Text = "Connecting to Rock"; ConnectingLabel.TextColor = Theme.GetColor("#6A6A6AFF"); ConnectingLabel.SizeToFit( ); ConnectingLabel.Layer.Position = new CGPoint((View.Bounds.Width - ConnectingLabel.Bounds.Width) / 2, ((View.Bounds.Height - ConnectingLabel.Bounds.Height) / 2) - ConnectingLabel.Bounds.Height); View.AddSubview(ConnectingLabel); // show a spinner so the user feels like there's activity happening ProgressIndicator = new UIActivityIndicatorView(); ProgressIndicator.Layer.AnchorPoint = CGPoint.Empty; ProgressIndicator.ActivityIndicatorViewStyle = UIActivityIndicatorViewStyle.WhiteLarge; ProgressIndicator.Color = UIColor.Gray; ProgressIndicator.StartAnimating( ); ProgressIndicator.Layer.Position = new CGPoint((View.Bounds.Width - ProgressIndicator.Bounds.Width) / 2, ConnectingLabel.Frame.Bottom + 30); View.AddSubview(ProgressIndicator); LockTimer = DateTime.Now; }