コード例 #1
0
        public unsafe static void Save(Song song, string filename, int sampleRate, int loopCount, int duration, int channelMask, bool separateFiles, bool separateIntro, Action <short[], string> function)
        {
            var project       = song.Project;
            var introDuration = separateIntro ? GetIntroDuration(song, sampleRate) : 0;

            if (separateFiles)
            {
                for (int channelIdx = 0; channelIdx < song.Channels.Length; channelIdx++)
                {
                    var channelBit = 1 << channelIdx;
                    if ((channelBit & channelMask) != 0)
                    {
                        var player  = new WavPlayer(sampleRate, loopCount, channelBit);
                        var samples = player.GetSongSamples(song, project.PalMode, duration);

                        if (introDuration > 0)
                        {
                            var loopSamples = new short[samples.Length - introDuration];
                            Array.Copy(samples, introDuration, loopSamples, 0, loopSamples.Length);
                            Array.Resize(ref samples, introDuration);

                            var channelIntroFileName = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName + "_Intro");
                            var channelLoopFileName  = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName);

                            function(samples, channelIntroFileName);
                            function(loopSamples, channelLoopFileName);
                        }
                        else
                        {
                            var channelFileName = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName);
                            function(samples, channelFileName);
                        }
                    }
                }
            }
            else
            {
                var player  = new WavPlayer(sampleRate, loopCount, channelMask);
                var samples = player.GetSongSamples(song, project.PalMode, duration);

                if (introDuration > 0)
                {
                    var loopSamples = new short[samples.Length - introDuration];
                    Array.Copy(samples, introDuration, loopSamples, 0, loopSamples.Length);
                    Array.Resize(ref samples, introDuration);

                    var introFileName = Utils.AddFileSuffix(filename, "_Intro");
                    var loopFileName  = filename;

                    function(samples, introFileName);
                    function(loopSamples, loopFileName);
                }
                else
                {
                    function(samples, filename);
                }
            }
        }
コード例 #2
0
ファイル: ExportDialog.cs プロジェクト: LevelASMer/FamiStudio
        private void ExportWavMp3()
        {
            var props  = dialog.GetPropertyPage((int)ExportFormat.WavMp3);
            var format = props.GetPropertyValue <string>(1);

            var filename = "";

            if (format == "MP3")
            {
                filename = lastExportFilename != null ? lastExportFilename : PlatformUtils.ShowSaveFileDialog("Export MP3 File", "MP3 Audio File (*.mp3)|*.mp3", ref Settings.LastExportFolder);
            }
            else
            {
                filename = lastExportFilename != null ? lastExportFilename : PlatformUtils.ShowSaveFileDialog("Export Wave File", "Wave Audio File (*.wav)|*.wav", ref Settings.LastExportFolder);
            }

            if (filename != null)
            {
                var songName         = props.GetPropertyValue <string>(0);
                var sampleRate       = Convert.ToInt32(props.GetPropertyValue <string>(2), CultureInfo.InvariantCulture);
                var bitRate          = Convert.ToInt32(props.GetPropertyValue <string>(3), CultureInfo.InvariantCulture);
                var loopCount        = props.GetPropertyValue <string>(4) != "Duration" ? props.GetPropertyValue <int>(5) : -1;
                var duration         = props.GetPropertyValue <string>(4) == "Duration" ? props.GetPropertyValue <int>(6) : -1;
                var separateFiles    = props.GetPropertyValue <bool>(7);
                var selectedChannels = props.GetPropertyValue <bool[]>(8);
                var song             = project.GetSong(songName);

                if (separateFiles)
                {
                    for (int i = 0; i < selectedChannels.Length; i++)
                    {
                        if (selectedChannels[i])
                        {
                            var channelFilename = Utils.AddFileSuffix(filename, "_" + song.Channels[i].ShortName);

                            if (format == "MP3")
                            {
                                Mp3File.Save(song, channelFilename, sampleRate, bitRate, loopCount, duration, 1 << i);
                            }
                            else
                            {
                                WaveFile.Save(song, channelFilename, sampleRate, loopCount, duration, 1 << i);
                            }
                        }
                    }
                }
                else
                {
                    var channelMask = 0;
                    for (int i = 0; i < selectedChannels.Length; i++)
                    {
                        if (selectedChannels[i])
                        {
                            channelMask |= (1 << i);
                        }
                    }

                    if (format == "MP3")
                    {
                        Mp3File.Save(song, filename, sampleRate, bitRate, loopCount, duration, channelMask);
                    }
                    else
                    {
                        WaveFile.Save(song, filename, sampleRate, loopCount, duration, channelMask);
                    }
                }

                lastExportFilename = filename;
            }
        }
コード例 #3
0
        private void WavMp3Export(string filename, bool mp3)
        {
            var extension = mp3 ? "mp3" : "wav";

            if (!ValidateExtension(filename, "." + extension))
            {
                return;
            }

            var songIndex  = ParseOption("export-song", 0);
            var sampleRate = ParseOption($"{extension}-export-rate", 44100);
            var loopCount  = ParseOption($"{extension}-export-loop", 1);
            var duration   = ParseOption($"{extension}-export-duration", 0);
            var mask       = ParseOption($"{extension}-export-channels", 0xff, true);
            var separate   = HasOption($"{extension}-export-separate-channels");
            var bitrate    = ParseOption($"{extension}-export-bitrate", 192);
            var song       = GetProjectSong(songIndex);

            if (duration > 0)
            {
                loopCount = -1;
            }
            else
            {
                loopCount = Math.Max(1, loopCount);
            }

            if (song != null)
            {
                if (separate)
                {
                    for (int i = 0; i < song.Channels.Length; i++)
                    {
                        if ((mask & (1 << i)) != 0)
                        {
                            var channelFilename = Utils.AddFileSuffix(filename, "_" + song.Channels[i].ExportName);

                            if (mp3)
                            {
                                Mp3File.Save(song, channelFilename, sampleRate, bitrate, loopCount, duration, 1 << i);
                            }
                            else
                            {
                                WaveFile.Save(song, channelFilename, sampleRate, loopCount, duration, 1 << i);
                            }
                        }
                    }
                }
                else
                {
                    if (mp3)
                    {
                        Mp3File.Save(song, filename, sampleRate, bitrate, loopCount, duration, mask);
                    }
                    else
                    {
                        WaveFile.Save(song, filename, sampleRate, loopCount, duration, mask);
                    }
                }
            }
        }
コード例 #4
0
        public unsafe static void Save(Song song, string filename, int sampleRate, int loopCount, int duration, int channelMask, bool separateFiles, bool separateIntro, bool stereo, float[] pan, Action <short[], int, string> function)
        {
            var project       = song.Project;
            var introDuration = separateIntro ? GetIntroDuration(song, sampleRate) : 0;

            if (channelMask == 0)
            {
                return;
            }

            if (separateFiles)
            {
                for (int channelIdx = 0; channelIdx < song.Channels.Length; channelIdx++)
                {
                    var channelBit = 1 << channelIdx;
                    if ((channelBit & channelMask) != 0)
                    {
                        var player  = new WavPlayer(sampleRate, loopCount, channelBit, Settings.SeparateChannelsExportTndMode);
                        var samples = player.GetSongSamples(song, project.PalMode, duration);

                        if (introDuration > 0)
                        {
                            var loopSamples = new short[samples.Length - introDuration];
                            Array.Copy(samples, introDuration, loopSamples, 0, loopSamples.Length);
                            Array.Resize(ref samples, introDuration);

                            var channelIntroFileName = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName + "_Intro");
                            var channelLoopFileName  = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName);

                            function(samples, 1, channelIntroFileName);
                            function(loopSamples, 1, channelLoopFileName);
                        }
                        else
                        {
                            var channelFileName = Utils.AddFileSuffix(filename, "_" + song.Channels[channelIdx].ShortName);
                            function(samples, 1, channelFileName);
                        }
                    }
                }
            }
            else
            {
                var numChannels = 1;
                var samples     = (short[])null;

                if (stereo)
                {
                    // Get all the samples for all channels.
                    var channelSamples   = new short[song.Channels.Length][];
                    var numStereoSamples = 0;

                    for (int channelIdx = 0; channelIdx < song.Channels.Length; channelIdx++)
                    {
                        var channelBit = 1 << channelIdx;
                        if ((channelBit & channelMask) != 0)
                        {
                            var player = new WavPlayer(sampleRate, loopCount, channelBit, NesApu.TND_MODE_SEPARATE);
                            channelSamples[channelIdx] = player.GetSongSamples(song, project.PalMode, duration);
                            numStereoSamples           = Math.Max(numStereoSamples, channelSamples[channelIdx].Length);
                        }
                    }

                    // Mix and interleave samples.
                    samples = new short[numStereoSamples * 2];

                    for (int i = 0; i < numStereoSamples; i++)
                    {
                        float l = 0;
                        float r = 0;

                        for (int j = 0; j < channelSamples.Length; j++)
                        {
                            if (channelSamples[j] != null)
                            {
                                float sl = 1.0f - Utils.Clamp(2.0f * (pan[j] - 0.5f), 0.0f, 1.0f);
                                float sr = 1.0f - Utils.Clamp(-2.0f * (pan[j] - 0.5f), 0.0f, 1.0f);

                                l += channelSamples[j][i] * sl;
                                r += channelSamples[j][i] * sr;
                            }
                        }

                        samples[i * 2 + 0] = (short)Utils.Clamp((int)Math.Round(l), short.MinValue, short.MaxValue);
                        samples[i * 2 + 1] = (short)Utils.Clamp((int)Math.Round(r), short.MinValue, short.MaxValue);
                    }

                    numChannels    = 2;
                    introDuration *= 2;
                }
                else
                {
                    var player = new WavPlayer(sampleRate, loopCount, channelMask);
                    samples = player.GetSongSamples(song, project.PalMode, duration);
                }

                if (introDuration > 0)
                {
                    var loopSamples = new short[samples.Length - introDuration];
                    Array.Copy(samples, introDuration, loopSamples, 0, loopSamples.Length);
                    Array.Resize(ref samples, introDuration);

                    var introFileName = Utils.AddFileSuffix(filename, "_Intro");
                    var loopFileName  = filename;

                    function(samples, numChannels, introFileName);
                    function(loopSamples, numChannels, loopFileName);
                }
                else
                {
                    function(samples, numChannels, filename);
                }
            }
        }