/// <summary> /// /// </summary> /// <param name="lineSize"></param> /// <param name="colors"></param> public void DrawRect(float lineSize, Color[] colors) { RectMesh mesh = graphics.GetMeshFactory <RectMesh>(); mesh.lineWidth = lineSize; mesh.colors = colors; graphics.SetMeshDirty(); }
/// <summary> /// /// </summary> /// <param name="lineSize"></param> /// <param name="lineColor"></param> /// <param name="fillColor"></param> public void DrawRect(float lineSize, Color lineColor, Color fillColor) { RectMesh mesh = graphics.GetMeshFactory <RectMesh>(); mesh.lineWidth = lineSize; mesh.lineColor = lineColor; mesh.fillColor = null; mesh.colors = null; graphics.color = fillColor; graphics.SetMeshDirty(); }