public static void SetColor(this GImage image, int color) { float r = (color >> 16) / COLOR_MAX; float g = ((color & 0xFF00) >> 8) / COLOR_MAX; float b = (color & 0xFF) / COLOR_MAX; image.color = new Color(r, g, b); }
static int get_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; string ret = obj.shader; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index shader on a nil value" : e.Message)); } }
static int get_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Material ret = obj.material; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index material on a nil value" : e.Message)); } }
static int get_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.NTexture ret = obj.texture; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index texture on a nil value" : e.Message)); } }
static int get_fillAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; float ret = obj.fillAmount; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fillAmount on a nil value" : e.Message)); } }
static int get_fillOrigin(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; int ret = obj.fillOrigin; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value")); } }
static int get_fillMethod(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FillMethod ret = obj.fillMethod; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fillMethod on a nil value" : e.Message)); } }
static int set_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; string arg0 = ToLua.CheckString(L, 2); obj.shader = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value")); } }
static int set_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject <FairyGUI.NTexture>(L, 2); obj.texture = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value")); } }
static int set_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject <UnityEngine.Material>(L, 2); obj.material = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value")); } }
static int set_fillAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.fillAmount = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value")); } }
static int set_fillClockwise(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.fillClockwise = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value")); } }
static int set_flip(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FlipType arg0 = (FairyGUI.FlipType)ToLua.CheckObject(L, 2, typeof(FairyGUI.FlipType)); obj.flip = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value")); } }
static int set_color(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Color arg0 = ToLua.ToColor(L, 2); obj.color = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index color on a nil value" : e.Message)); } }
static int get_color(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Color ret = obj.color; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value")); } }
static int set_fillMethod(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FillMethod arg0 = (FairyGUI.FillMethod)ToLua.CheckObject(L, 2, typeof(FairyGUI.FillMethod)); obj.fillMethod = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fillMethod on a nil value" : e.Message)); } }
static int get_fillClockwise(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; bool ret = obj.fillClockwise; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fillClockwise on a nil value" : e.Message)); } }
static int get_flip(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FlipType ret = obj.flip; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value")); } }
void Start() { Application.targetFrameRate = 60; Stage.inst.onKeyDown.Add(OnKeyDown); _mainView = this.gameObject.GetComponent<UIPanel>().ui; _btn0 = _mainView.GetChild("b0").asButton; _btn0.icon = "Cooldown/k0"; _time1 = 5; _mask0 = _btn0.GetChild("mask").asImage; _btn1 = _mainView.GetChild("b1").asButton; _btn1.icon = "Cooldown/k1"; _time2 = 10; _mask1 = _btn1.GetChild("mask").asImage; }
static int _CreateFairyGUI_GImage(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { FairyGUI.GImage obj = new FairyGUI.GImage(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GImage.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Start() { Application.targetFrameRate = 60; GRoot.inst.SetContentScaleFactor(1136, 640); Stage.inst.onKeyDown.Add(OnKeyDown); UIPackage.AddPackage("UI/Cooldown"); _mainView = UIPackage.CreateObject("Cooldown", "Main").asCom; _mainView.SetSize(GRoot.inst.width, GRoot.inst.height); _mainView.AddRelation(GRoot.inst, RelationType.Size); GRoot.inst.AddChild(_mainView); _btn0 = _mainView.GetChild("b0").asButton; _btn0.icon = "Cooldown/k0"; _time1 = 5; _mask0 = _btn0.GetChild("mask").asImage; _btn1 = _mainView.GetChild("b1").asButton; _btn1.icon = "Cooldown/k1"; _time2 = 10; _mask1 = _btn1.GetChild("mask").asImage; }