GetTransition() public method

Returns a transition object at a certain name.
public GetTransition ( string name ) : Transition
name string Name
return Transition
コード例 #1
0
    IEnumerator LoadUIPackage()
    {
        string url = Application.streamingAssetsPath.Replace("\\", "/") + "/FairyGUI-Examples/bundleusage.ab";
        if (Application.platform != RuntimePlatform.Android)
            url = "file:///" + url;

        WWW www = new WWW(url);
        yield return www;

        if (string.IsNullOrEmpty(www.error))
        {
            AssetBundle bundle = www.assetBundle;
            if (bundle == null)
            {
                Debug.LogWarning("Run Window->Build FairyGUI example Bundles first.");
                yield return 0;
            }
            UIPackage.AddPackage(bundle);

            _mainView = UIPackage.CreateObject("BundleUsage", "Main").asCom;
            _mainView.SetSize(GRoot.inst.width, GRoot.inst.height);
            _mainView.AddRelation(GRoot.inst, RelationType.Size);

            GRoot.inst.AddChild(_mainView);
            _mainView.GetTransition("t0").Play();
        }
        else
            Debug.LogError(www.error);
    }
コード例 #2
0
    void Start()
    {
        Application.targetFrameRate = 60;
        GRoot.inst.SetContentScaleFactor(1136, 640);
        Stage.inst.onKeyDown.Add(OnKeyDown);

        UIPackage.AddPackage("UI/Transition");

        _mainView = UIPackage.CreateObject("Transition", "Main").asCom;
        _mainView.fairyBatching = true;
        _mainView.SetSize(GRoot.inst.width, GRoot.inst.height);
        _mainView.AddRelation(GRoot.inst, RelationType.Size);
        GRoot.inst.AddChild(_mainView);

        _btnGroup = _mainView.GetChild("g0").asGroup;

        _g1 = UIPackage.CreateObject("Transition", "BOSS").asCom;
        _g2 = UIPackage.CreateObject("Transition", "BOSS_SKILL").asCom;
        _g3 = UIPackage.CreateObject("Transition", "TRAP").asCom;
        _g4 = UIPackage.CreateObject("Transition", "GoodHit").asCom;
        _g5 = UIPackage.CreateObject("Transition", "PowerUp").asCom;
        _g5.GetTransition("t0").SetHook("play_num_now", __playNum);

        _mainView.GetChild("btn0").onClick.Add(() => { __play(_g1); });
        _mainView.GetChild("btn1").onClick.Add(() => { __play(_g2); });
        _mainView.GetChild("btn2").onClick.Add(() => { __play(_g3); });
        _mainView.GetChild("btn3").onClick.Add(__play4);
        _mainView.GetChild("btn4").onClick.Add(__play5);
    }
コード例 #3
0
 void __play(GComponent target)
 {
     _btnGroup.visible = false;
     GRoot.inst.AddChild(target);
     Transition t = target.GetTransition("t0");
     t.Play(() =>
     {
         _btnGroup.visible = true;
         GRoot.inst.RemoveChild(target);
     });
 }
コード例 #4
0
 static public int GetTransition(IntPtr l)
 {
     try {
         FairyGUI.GComponent self = (FairyGUI.GComponent)checkSelf(l);
         System.String       a1;
         checkType(l, 2, out a1);
         var ret = self.GetTransition(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #5
0
 static int GetTransition(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.GComponent obj = (FairyGUI.GComponent)ToLua.CheckObject(L, 1, typeof(FairyGUI.GComponent));
         string arg0             = ToLua.CheckString(L, 2);
         FairyGUI.Transition o   = obj.GetTransition(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #6
0
    void Start()
    {
        Application.targetFrameRate = 60;
        Stage.inst.onKeyDown.Add(OnKeyDown);

        _mainView = this.GetComponent<UIPanel>().ui;

        _btnGroup = _mainView.GetChild("g0").asGroup;

        _g1 = UIPackage.CreateObject("Transition", "BOSS").asCom;
        _g2 = UIPackage.CreateObject("Transition", "BOSS_SKILL").asCom;
        _g3 = UIPackage.CreateObject("Transition", "TRAP").asCom;
        _g4 = UIPackage.CreateObject("Transition", "GoodHit").asCom;
        _g5 = UIPackage.CreateObject("Transition", "PowerUp").asCom;
        _g5.GetTransition("t0").SetHook("play_num_now", __playNum);

        _mainView.GetChild("btn0").onClick.Add(() => { __play(_g1); });
        _mainView.GetChild("btn1").onClick.Add(() => { __play(_g2); });
        _mainView.GetChild("btn2").onClick.Add(() => { __play(_g3); });
        _mainView.GetChild("btn3").onClick.Add(__play4);
        _mainView.GetChild("btn4").onClick.Add(__play5);
    }