コード例 #1
0
ファイル: NGraphics.cs プロジェクト: ChampionGuan/TLcg
        /// <summary>
        ///
        /// </summary>
        /// <param name="vertRect"></param>
        /// <param name="uvRect"></param>
        /// <param name="method"></param>
        /// <param name="amount"></param>
        /// <param name="origin"></param>
        /// <param name="clockwise"></param>
        public void DrawRectWithFillMethod(Rect vertRect, Rect uvRect, Color fillColor,
                                           FillMethod method, float amount, int origin, bool clockwise)
        {
            amount = Mathf.Clamp01(amount);
            switch (method)
            {
            case FillMethod.Horizontal:
                Alloc(4);
                FillUtils.FillHorizontal((OriginHorizontal)origin, amount, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Vertical:
                Alloc(4);
                FillUtils.FillVertical((OriginVertical)origin, amount, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial90:
                Alloc(4);
                FillUtils.FillRadial90((Origin90)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial180:
                Alloc(8);
                FillUtils.FillRadial180((Origin180)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial360:
                Alloc(12);
                FillUtils.FillRadial360((Origin360)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;
            }

            FillColors(fillColor);
            FillTriangles();
        }
コード例 #2
0
ファイル: NGraphics.cs プロジェクト: mengtest/u1
        public void Fill(FillMethod method, float amount, int origin, bool clockwise, Rect vertRect, Rect uvRect)
        {
            amount = Mathf.Clamp01(amount);
            switch (method)
            {
            case FillMethod.Horizontal:
                Alloc(4);
                FillUtils.FillHorizontal((OriginHorizontal)origin, amount, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Vertical:
                Alloc(4);
                FillUtils.FillVertical((OriginVertical)origin, amount, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial90:
                Alloc(4);
                FillUtils.FillRadial90((Origin90)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial180:
                Alloc(8);
                FillUtils.FillRadial180((Origin180)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;

            case FillMethod.Radial360:
                Alloc(12);
                FillUtils.FillRadial360((Origin360)origin, amount, clockwise, vertRect, uvRect, vertices, uv);
                break;
            }
        }
コード例 #3
0
 static public int constructor(IntPtr l)
 {
     try {
         FairyGUI.FillUtils o;
         o = new FairyGUI.FillUtils();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }