public void LeavePaintingMode() { clipInfo = _clipStack.Pop(); stencilReferenceValue = clipInfo.referenceValue; rectMaskDepth = clipInfo.rectMaskDepth; clipped = stencilReferenceValue != 0 || rectMaskDepth != 0; }
/// <summary> /// /// </summary> public void LeaveClipping() { clipInfo = _clipStack.Pop(); clipped = _clipStack.Count > 0; if (clipped) { SetScissor(clipInfo.rect); } else { SetScissor(new Rect()); } }
public void LeaveClipping() { if (clipInfo.stencil) { stencilReferenceValue = stencilReferenceValue >> 1; } else { rectMaskDepth--; } clipInfo = _clipStack.Pop(); clipped = _clipStack.Count > 0; }
public void SkipMask(bool value) { if (!clipped) { return; } if (value) { if (_clipStack.Count == 1) { SetScissor(new Rect()); } else if (_clipStack.Count > 0) { ClipInfo last = _clipStack.Peek(); SetScissor(last.rect); } } else { SetScissor(clipInfo.rect); } }
public void LeaveClipping() { if (clipInfo.stencil) stencilReferenceValue = stencilReferenceValue >> 1; else rectMaskDepth--; clipInfo = _clipStack.Pop(); clipped = _clipStack.Count > 0; }
public void LeaveClipping() { clipInfo = _clipStack.Pop(); clipped = _clipStack.Count > 0; }