/// <summary> /// add a recipe item which is needed to craft this item /// </summary> /// <param name="item">the referenc to the item</param> /// <param name="quantity">the amount which is needed for the craft</param> public void AddRecipeItem(FactorioItem item, int quantity) { if (!Recipe.ContainsKey(item)) { Recipe.Add(item, quantity); } }
/// <summary> /// Get copy of this item /// </summary> /// <returns></returns> public FactorioItem GetCopy() { FactorioItem copyItem = new FactorioItem(this.Id) { Name = this.Name, CraftingOutput = this.CraftingOutput, CraftingTime = this.CraftingTime, Productivity = this.Productivity, DefaultCraftingType = this.DefaultCraftingType, ImagePath = this.ImagePath }; foreach (var recipeItem in this.Recipe) { copyItem.AddRecipeItem(recipeItem.Key, recipeItem.Value); } return(copyItem); }
/// <summary> /// Remove an item from the recipe /// </summary> /// <param name="item"></param> public void RemoveRecipeItem(FactorioItem item) { Recipe.Remove(item); }