public CrewMember(Library.Race race, Ships.Ship ship, string name) { // Store details Race = race; Name = name; this.ship = ship; // Load spritesheets tsRed = Root.Singleton.Material(race.TilesheetRed, true); tsYellow = Root.Singleton.Material(race.TilesheetYellow, true); tsGreen = Root.Singleton.Material(race.TilesheetGreen, true); tsSelected = Root.Singleton.Material(race.TilesheetSelected, true); // Calculate tile size tileW = (int)(tsGreen.Size.X / race.TilesX); tileH = (int)(tsGreen.Size.Y / race.TilesY); // Create sprite sprGraphic = new Sprite(); sprGraphic.Scale = new Vector2f(1.0f, 1.0f); // Default drawmode Mode = DrawMode.Yellow; }
public void SetShipGenerator(Library.ShipGenerator gen) { if (lstSystems != null) { foreach (var system in lstSystems) system.Remove(); lstSystems.Clear(); lstSystems = null; } // Set current ship currentShipGen = gen; currentShip = gen.Generate(); // Update ship renderer shipRenderer.Ship = currentShip; // Create new UI tbShipName.Text = currentShip.Name; lstSystems = new List<ImageButton>(); var systems = currentShip.Systems; for (int i = 0; i < systems.Count; i++) { var system = systems[i]; var btnSystem = new ImageButton(); btnSystem.Image = Root.Singleton.Material("img/customizeUI/box_system_on.png"); btnSystem.HoveredImage = Root.Singleton.Material("img/customizeUI/box_system_select2.png"); btnSystem.DisabledImage = Root.Singleton.Material("img/customizeUI/box_system_off.png"); btnSystem.Enabled = true; //btnSystem.HoverSound = Root.Singleton.Sound("audio/waves/ui/select_light1.wav"); Util.LayoutControl(btnSystem, 370 + (i * 38), 380, 38, 96, rctScreen); btnSystem.Parent = Root.Singleton.Canvas; btnSystem.Init(); var systembox = new SystemBox(); systembox.SystemIcon = Root.Singleton.Material(system.IconGraphics["green"]); systembox.PowerLevel = system.MinPower; systembox.Width = btnSystem.Width - 2; systembox.Height = btnSystem.Height - 2; systembox.Parent = btnSystem; systembox.Init(); lstSystems.Add(btnSystem); } }
public ShipButton(Library.ShipGenerator gen) { Image = Root.Singleton.Material("img/customizeUI/ship_list_button_on.png"); HoveredImage = Root.Singleton.Material("img/customizeUI/ship_list_button_select2.png"); DisabledImage = Root.Singleton.Material("img/customizeUI/ship_list_button_off.png"); LockImage = Root.Singleton.Material("img/customizeUI/box_lock_on.png"); HoveredLockImage = Root.Singleton.Material("img/customizeUI/box_lock_selected.png"); DisabledLockImage = Root.Singleton.Material("img/customizeUI/box_lock_off.png"); this.HoverSound = Root.Singleton.Sound("audio/waves/ui/select_light1.wav"); GeneratorName = gen.Name; ShipImage = Root.Singleton.Material(gen.MiniGraphic); Locked = !gen.Unlocked; Enabled = true; }