コード例 #1
0
ファイル: LZ4Pickler.cs プロジェクト: ftlab/FT.LZ4
        /// <summary>Compresses input buffer into self-contained package.</summary>
        /// <param name="source">Input buffer.</param>
        /// <param name="sourceLength">Length of input data.</param>
        /// <param name="level">Compression level.</param>
        /// <returns>Output buffer.</returns>
        public static unsafe byte[] Pickle(
            byte *source, int sourceLength, LZ4Level level = LZ4Level.L00_FAST)
        {
            if (sourceLength <= 0)
            {
                return(Mem.Empty);
            }

            var targetLength = sourceLength - 1;
            var target       = (byte *)Mem.Alloc(sourceLength);

            try
            {
                var encodedLength = LZ4Codec.Encode(
                    source, sourceLength, target, targetLength, level);

                return(encodedLength <= 0
                    ? PickleV0(source, sourceLength, sourceLength)
                    : PickleV0(target, encodedLength, sourceLength));
            }
            finally
            {
                Mem.Free(target);
            }
        }
コード例 #2
0
ファイル: LZ4EncoderStream.cs プロジェクト: ftlab/FT.LZ4
        private void WriteFrame()
        {
            Stash32(0x184D2204);
            FlushStash();

            const int versionCode     = 0x01;
            var       blockChaining   = _descriptor.Chaining;
            var       blockChecksum   = _descriptor.BlockChecksum;
            var       contentChecksum = _descriptor.ContentChecksum;
            var       hasContentSize  = _descriptor.ContentLength.HasValue;
            var       hasDictionary   = _descriptor.Dictionary.HasValue;

            var FLG =
                (versionCode << 6) |
                ((blockChaining ? 0 : 1) << 5) |
                ((blockChecksum ? 1 : 0) << 4) |
                ((hasContentSize ? 1 : 0) << 3) |
                ((contentChecksum ? 1 : 0) << 2) |
                (hasDictionary ? 1 : 0);

            var blockSize = _descriptor.BlockSize;

            var BD = MaxBlockSizeCode(blockSize) << 4;

            Stash16((ushort)((FLG & 0xFF) | (BD & 0xFF) << 8));

            if (hasContentSize)
            {
                throw NotImplemented(
                          "ContentSize feature is not implemented"); // Write64(contentSize);
            }
            if (hasDictionary)
            {
                throw NotImplemented(
                          "Predefined dictionaries feature is not implemented"); // Write32(dictionaryId);
            }
            var HC = (byte)(XXH32.DigestOf(_buffer16, 0, _index16) >> 8);

            Stash8(HC);
            FlushStash();

            _encoder = CreateEncoder();
            _buffer  = new byte[LZ4Codec.MaximumOutputSize(blockSize)];
        }
コード例 #3
0
        /// <inheritdoc />
        public int Decode(byte *source, int length, int blockSize = 0)
        {
            ThrowIfDisposed();

            if (blockSize <= 0)
            {
                blockSize = _blockSize;
            }

            if (blockSize > _blockSize)
            {
                throw new InvalidOperationException();
            }

            var decoded = LZ4Codec.Decode(source, length, _outputBuffer, _outputLength);

            if (decoded < 0)
            {
                throw new InvalidOperationException();
            }

            _outputIndex = decoded;
            return(_outputIndex);
        }