コード例 #1
0
        //Loads the states from a previous session into the list of states
        public void loadStates(List <State> value)
        {
            states.Clear();
            for (int i = 0; i < value.Count; i++)
            {
                //Checks the position of the last control added to see if the maximum number of controls has been reached
                if (y < 370)
                {
                    Statepanel panel = new Statepanel();
                    panel.MouseDown += new MouseEventHandler(panel_RightClick);
                    panel.Location   = new Point(x, y);
                    panel.name       = value[i].Name;
                    State state = new State();
                    state.Name = panel.name;

                    states.Add(state);
                    statePanelList.Controls.Add(panel);
                    statePanels.Add(panel);

                    y += 60;
                }
                else
                {
                    return;
                }
            }
        }
コード例 #2
0
 //Adds a right click menu to each of the custom controls
 private void panel_RightClick(object sender, MouseEventArgs e)
 {
     if (e.Button == MouseButtons.Right)
     {
         contextMenuStrip1.Show(sender as Control, new Point(e.X, e.Y));
         StateClicked = sender as Statepanel;
     }
     else
     {
         return;
     }
 }
コード例 #3
0
        //Creates a new state and a new custom control to represent that state
        private void button2_Click(object sender, EventArgs e)
        {
            if (y < 370)
            {
                Statepanel panel = new Statepanel();
                panel.MouseDown += new MouseEventHandler(panel_RightClick);
                panel.Location   = new Point(x, y);
                panel.name       = "New State";
                State state = new State();
                state.Name = panel.name;

                states.Add(state);
                statePanelList.Controls.Add(panel);
                statePanels.Add(panel);

                y += 60;
            }
            else
            {
                return;
            }
        }