private void InitAutomations() { AutomationManager.Register(new NullAutomation()); AutomationManager.Register(new WaitAutomation()); AutomationManager.Register(new SelectServerAutomation()); AutomationManager.Register(new CheckServerAutomation()); AutomationManager.Register(new StartGameAutomation()); AutomationManager.Register(new StopGameAutomation()); AutomationManager.Register(new UpdateGameAutomation()); AutomationManager.Register(new SendMailAutomation()); AutomationManager.Register(new KillGameAutomation()); AutomationManager.Register(new CreateServerListFilesAutomation()); AutomationManager.Register(new LogAutomation()); AutomationManager.Register(new GetStackTraceAutomation()); AutomationManager.Register(new SendSystemMessageAutomation()); AutomationManager.Register(new FilterServerAutomation()); AutomationManager.Register(new CreateLordConfigAutomation()); AutomationManager.Register(new FileTransferAutomation()); AutomationManager.Register(new FileDownloadAutomation()); AutomationManager.Register(new ExeSysCmdAutomation()); AutomationManager.Register(new DeleteLocalFileAutomation()); AutomationManager.Register(new BackupDatabaseAutomation()); AutomationManager.Register(new RollbackDatabaseAutomation()); AutomationManager.Register(new BatchTaskAutomation()); AutomationManager.Register(new SendSMSAutomation()); AutomationManager.Register(new UploadServerListFilesToFtpAutomation()); AutomationManager.SecurityObject = SecurityManager.Get(SecurityObjectAutomationManager); }
/// <summary> /// 更新策略 /// </summary> public void Update(int strategyId, Strategy newStrategy, string name, string comment) { using (IBlazeDatabase db = DbFactory.GetDatabase()) { try { db.BeginTrans(); SecurityManager sm = AdminServer.TheInstance.SecurityManager; FSEyeObject strategyObject = sm.Get(strategyId); strategyObject.Name = name; strategyObject.Comment = comment; sm.Set(strategyObject, db); newStrategy.SecurityObject = strategyObject; IBlazeTable table = db.GetTable(TableString.StrategyTableName); DataSet strategyData = new DataSet(); table.Get(strategyData); DataTable strategyTable = strategyData.Tables[TableString.StrategyTableName]; AutomationManager am = AdminServer.TheInstance.AutomationManager; byte[] strategyBytes = am.Save(newStrategy.Automation); DataRow[] rows = strategyTable.Select(TableString.StrategyFieldId + "=" + strategyId); if (rows != null && rows.Length > 0) { DataRow row = rows[0]; row[TableString.StrategyFieldEvent] = (int)newStrategy.Event; row[TableString.StrategyFieldEnabled] = (newStrategy.Enabled ? 1 : 0); row[TableString.StrategyFieldAutomation] = strategyBytes; table.Set(strategyTable); } for (int i = 0; i < _strategyList.Count; i++) { Strategy strategy = _strategyList[i] as Strategy; if (strategy.SecurityObject.Id == strategyId) { _strategyList.RemoveAt(i); _strategyList.Add(newStrategy); break; } } db.CommitTrans(); } catch (Exception ex) { if (db != null) { db.RollbackTrans(); } throw ex; } } }
public bool Load() { this.SecurityObject = AdminServer.TheInstance.SecurityManager.Get(SecurityObjectBatchTaskManager); this._batchTaskList.Clear(); using (IBlazeDatabase db = DbFactory.GetDatabase()) { IBlazeTable table = db.GetTable(TableString.BatchTaskTableName); DataSet batchTaskDataSet = new DataSet(); table.Get(batchTaskDataSet); DataTable batchTaskTable = batchTaskDataSet.Tables[TableString.BatchTaskTableName]; StrategyManager sm = AdminServer.TheInstance.StrategyManager; AutomationManager am = AdminServer.TheInstance.AutomationManager; foreach (DataRow row in batchTaskTable.Rows) { int batchTaskId = (int)row[TableString.BatchTaskId]; try { BatchTask batchTask = new BatchTask(); batchTask.Step = (int)row[TableString.BatchTaskStep]; batchTask.Automation = am.Load((byte[])row[TableString.BatchTaskAutomation]); string serverIds = SystemConfig.Current.DefaultEncoding.GetString((byte[])row[TableString.BatchTaskServerIds]); foreach (string serverIdText in serverIds.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries)) { int serverId = int.Parse(serverIdText); GameServer server = AdminServer.TheInstance.GameServerManager.GetGameServer(serverId); if (server != null) { batchTask.AddServer(serverId); } } FSEyeObject secObj = AdminServer.TheInstance.SecurityManager.Get(batchTaskId); if (secObj != null) { batchTask.SecurityObject = secObj; _batchTaskList.Add(batchTask); } } catch (Exception e) { Util.DebugLog(e.StackTrace); continue; } } return(true); } }
private AdminServer() { _disposed = false; _isRunning = false; _securityManager = new SecurityManager(); _gameServerManager = new GameServerManager(); _connectionManager = new ConnectionManager(); _messageEngine = new MessageEngine(); _gameServerMonitor = new GameServerMonitor(); _automationManager = new AutomationManager(); _strategyManager = new StrategyManager(); _scheduledTaskManager = new ScheduledTaskManager(); _FTPClient = new FTPClient(); _batchTaskManager = new BatchTaskManager(); _paysysManager = new PaysysManager(); _ibShopManager = new IBShopManager(); }
/// <summary> /// 载入策略配置 /// </summary> public void Load() { this.SecurityObject = AdminServer.TheInstance.SecurityManager.Get(SecurityObjectStrategyManager); _strategyList.Clear(); using (IBlazeDatabase db = DbFactory.GetDatabase()) { IBlazeTable table = db.GetTable(TableString.StrategyTableName); DataSet strategyData = new DataSet(); table.Get(strategyData); DataTable strategyTable = strategyData.Tables[TableString.StrategyTableName]; StrategyManager sm = AdminServer.TheInstance.StrategyManager; AutomationManager am = AdminServer.TheInstance.AutomationManager; foreach (DataRow row in strategyTable.Rows) { int strategyId = (int)row[TableString.StrategyFieldId]; try { Strategy strategy = new Strategy(); strategy.Event = (FSEyeEvent)row[TableString.StrategyFieldEvent]; strategy.Automation = am.Load((byte[])row[TableString.StrategyFieldAutomation]); strategy.Enabled = ((int)row[TableString.StrategyFieldEnabled]) == 0 ? false : true; FSEyeObject secObj = AdminServer.TheInstance.SecurityManager.Get(strategyId); if (secObj != null) { strategy.SecurityObject = secObj; _strategyList.Add(strategy); } } catch (Exception e) { Util.DebugLog(e.StackTrace); continue; } } } }