void InitializeFSEventStream() { if (eventStream != null) { eventStream.Events -= OnFSEventStreamEvents; eventStream.Dispose(); eventStream = null; } if (Directory.Exists(currentWatchPath)) { Console.WriteLine("Creating new FSEventStream: latency={0}, path={1}", eventLatency, currentWatchPath); eventStreamIsRunning = false; eventStream = new FSEventStream(new [] { currentWatchPath }, eventLatency, FSEventStreamCreateFlags.FileEvents); eventStream.Events += OnFSEventStreamEvents; eventStream.ScheduleWithRunLoop(NSRunLoop.Current); EventStreamView.DataSource = eventsDataSource = new FSEventDataSource(); ToggleFSEventStream(); } }
void InitializeFSEventStream () { if (eventStream != null) { eventStream.Events -= OnFSEventStreamEvents; eventStream.Dispose (); eventStream = null; } if (Directory.Exists (currentWatchPath)) { Console.WriteLine ("Creating new FSEventStream: latency={0}, path={1}", eventLatency, currentWatchPath); eventStreamIsRunning = false; eventStream = new FSEventStream (new [] { currentWatchPath }, eventLatency, FSEventStreamCreateFlags.FileEvents); eventStream.Events += OnFSEventStreamEvents; eventStream.ScheduleWithRunLoop (NSRunLoop.Current); EventStreamView.DataSource = eventsDataSource = new FSEventDataSource (); ToggleFSEventStream (); } }