public SubStateFormationMenu(SubStateAbstract theparent) : base(theparent) { StateHandler.AddDelay(); messageBoxes = new MessageBox[1]; colors = new Color[4]; menu = new string[4]; menu[0] = "The Intern"; menu[1] = "Defense"; menu[2] = "Caster"; menu[3] = "Offense"; for (int i = 1; i < colors.Length; i++) { colors[i] = Color.DarkGray; } colors[0] = Color.White; mX = 30; mY = 30; width = 960; height = 690; messageBoxes[0] = new MessageBox(mX, mY, width, height, menu, colors, true, true); }//end EVC
public SubStateOrderChangeTwo(SubStateAbstract theparent, int selected) : base(theparent) { first = selected; int i = 0; StateHandler.AddDelay(); messageBoxes = new MessageBox[1]; colors = new Color[3]; menu = new string[colors.Length]; for (i = 0; i < menu.Length; i++) { menu[i] = StateHandler.GetPC(i).Name; } for (i = 1; i < colors.Length; i++) { colors[i] = Color.DarkGray; } colors[0] = Color.White; mX = 90; mY = 90; width = 900; height = 630; messageBoxes[0] = new MessageBox(mX, mY, width, height, menu, colors, true, true); }//end EVC
public SubStateOrderChangeOne(SubStateAbstract theparent) : base(theparent) { int i = 0; StateHandler.AddDelay(); messageBoxes = new MessageBox[1]; colors = new Color[3]; menu = new string[colors.Length]; for (i = 0; i < menu.Length; i++) menu[i] = StateHandler.GetPC(i).Name; for (i = 1; i < colors.Length; i++) colors[i] = Color.DarkGray; colors[0] = Color.White; mX = 60; mY = 60; width = 930; height = 660; messageBoxes[0] = new MessageBox(mX, mY, width, height, menu, colors, true, true); }
public SubStateFormationMenu(SubStateAbstract theparent) : base(theparent) { StateHandler.AddDelay(); messageBoxes = new MessageBox[1]; colors = new Color[4]; menu = new string[4]; menu[0] = "The Intern"; menu[1] = "Defense"; menu[2] = "Caster"; menu[3] = "Offense"; for (int i = 1; i < colors.Length; i++) colors[i] = Color.DarkGray; colors[0] = Color.White; mX = 30; mY = 30; width = 960; height = 690; messageBoxes[0] = new MessageBox(mX, mY, width, height, menu, colors, true, true); }