public override void CreateRole(string roleName) { Role newRole = new Role() { Name = roleName }; FSContext db = new FSContext(); db.Roles.Add(newRole); db.SaveChanges(); }
public MembershipUser CreateUser(string login, string password) { MembershipUser membershipUser = GetUser(login, false); if (membershipUser == null) { try { using (FSContext _db = new FSContext()) { User user = new User(); user.Login = login; user.Password = password;/*Crypto.HashPassword(password);*/ if (_db.Roles.Find(1) != null) { user.RoleId = 1; //Присваиваем по умолчанию роль Usera } _db.Users.Add(user); _db.SaveChanges(); membershipUser = GetUser(login, false); return membershipUser; } } catch { return null; } } return null; }