public override void HitSammich(Sandwich target, LunchItem item) { mainRunner.SpiderLanded(this); base.HitSammich(target, item); }
public virtual void HitSammich(Sandwich target, LunchItem item) { RealPosition = new Vector2(RealPosition.X, item.RealPosition.Y - Height); target.current.Add(this); isFalling = false; }