/// <summary> /// Initializes the inflate algorithm /// </summary> /// <param name="z">A ZStream object</param> /// <param name="windowBits">Window size</param> /// <returns>Operation result code</returns> internal int inflateInit(ZStream z, int windowBits) { z.msg = null; blocks = null; // handle undocumented nowrap option (no zlib header or check) nowrap = 0; if (windowBits < 0) { windowBits = -windowBits; nowrap = 1; } // set Window size if (windowBits < 8 || windowBits > 15) { inflateEnd(z); return((int)ZLibResultCode.Z_STREAM_ERROR); } wbits = windowBits; z.istate.blocks = new InfBlocks(z, z.istate.nowrap == 0, 1 << windowBits); // reset state inflateReset(z); return((int)ZLibResultCode.Z_OK); }
/// <summary> /// Finishes the inflate algorithm processing /// </summary> /// <param name="z">A ZStream object</param> /// <returns>Operation result code</returns> internal int inflateEnd(ZStream z) { if (blocks != null) { blocks.free(z); } blocks = null; // ZFREE(z, z->state); return((int)ZLibResultCode.Z_OK); }
/// <summary> /// Fast inflate procedure. Called with number of bytes left to WritePos in Window at least 258 /// (the maximum string length) and number of input bytes available /// at least ten. The ten bytes are six bytes for the longest length/ /// distance pair plus four bytes for overloading the bit buffer. /// </summary> internal int inflate_fast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InfBlocks s, ZStream z) { int t; // temporary pointer int[] tp; // temporary pointer int tp_index; // temporary pointer int e; // extra bits or operation int b; // bit buffer int k; // bits in bit buffer int p; // input data pointer int n; // bytes available there int q; // output Window WritePos pointer int m; // bytes to End of Window or ReadPos pointer int ml; // mask for literal/length tree int md; // mask for distance tree int c; // bytes to copy int d; // distance back to copy from int r; // copy source pointer // load input, output, bit values p = z.next_in_index; n = z.avail_in; b = s.BitB; k = s.BitK; q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; // initialize masks ml = ZLibUtil.inflate_mask[bl]; md = ZLibUtil.inflate_mask[bd]; // do until not enough input or output space for fast loop do { // assume called with m >= 258 && n >= 10 // get literal/length code while (k < (20)) { // max bits for literal/length code n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } t = b & ml; tp = tl; tp_index = tl_index; if ((e = tp[(tp_index + t) * 3]) == 0) { b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]); s.Window[q++] = (byte)tp[(tp_index + t) * 3 + 2]; m--; continue; } do { b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]); if ((e & 16) != 0) { e &= 15; c = tp[(tp_index + t) * 3 + 2] + ((int)b & ZLibUtil.inflate_mask[e]); b >>= e; k -= e; // decode distance base of block to copy while (k < (15)) { // max bits for distance code n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } t = b & md; tp = td; tp_index = td_index; e = tp[(tp_index + t) * 3]; do { b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]); if ((e & 16) != 0) { // get extra bits to add to distance base e &= 15; while (k < (e)) { // get extra bits (up to 13) n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } d = tp[(tp_index + t) * 3 + 2] + (b & ZLibUtil.inflate_mask[e]); b >>= (e); k -= (e); // do the copy m -= c; if (q >= d) { // offset before dest // just copy r = q - d; if (q - r > 0 && 2 > (q - r)) { s.Window[q++] = s.Window[r++]; c--; // minimum count is three, s.Window[q++] = s.Window[r++]; c--; // so unroll loop a little } else { Array.Copy(s.Window, r, s.Window, q, 2); q += 2; r += 2; c -= 2; } } else { // else offset after destination r = q - d; do { r += s.End; // force pointer in Window }while (r < 0); // covers invalid distances e = s.End - r; if (c > e) { // if source crosses, c -= e; // wrapped copy if (q - r > 0 && e > (q - r)) { do { s.Window[q++] = s.Window[r++]; }while (--e != 0); } else { Array.Copy(s.Window, r, s.Window, q, e); q += e; r += e; e = 0; } r = 0; // copy rest from start of Window } } // copy all or what's left if (q - r > 0 && c > (q - r)) { do { s.Window[q++] = s.Window[r++]; }while (--c != 0); } else { Array.Copy(s.Window, r, s.Window, q, c); q += c; r += c; c = 0; } break; } else if ((e & 64) == 0) { t += tp[(tp_index + t) * 3 + 2]; t += (b & ZLibUtil.inflate_mask[e]); e = tp[(tp_index + t) * 3]; } else { z.msg = "invalid distance code"; c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3); s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return((int)ZLibResultCode.Z_DATA_ERROR); } }while (true); break; } if ((e & 64) == 0) { t += tp[(tp_index + t) * 3 + 2]; t += (b & ZLibUtil.inflate_mask[e]); if ((e = tp[(tp_index + t) * 3]) == 0) { b >>= (tp[(tp_index + t) * 3 + 1]); k -= (tp[(tp_index + t) * 3 + 1]); s.Window[q++] = (byte)tp[(tp_index + t) * 3 + 2]; m--; break; } } else if ((e & 32) != 0) { c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3); s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return((int)ZLibResultCode.Z_STREAM_END); } else { z.msg = "invalid literal/length code"; c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3); s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return((int)ZLibResultCode.Z_DATA_ERROR); } }while (true); }while (m >= 258 && n >= 10); // not enough input or output--restore pointers and return c = z.avail_in - n; c = (k >> 3) < c?k >> 3:c; n += c; p -= c; k -= (c << 3); s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return((int)ZLibResultCode.Z_OK); }
/// <summary> /// Block processing method /// </summary> /// <param name="s">An instance of the InfBlocks class</param> /// <param name="z">A ZStream object</param> /// <param name="r">A result code</param> internal int proc(InfBlocks s, ZStream z, int r) { int j; // temporary storage //int[] t; // temporary pointer int tindex; // temporary pointer int e; // extra bits or operation int b = 0; // bit buffer int k = 0; // bits in bit buffer int p = 0; // input data pointer int n; // bytes available there int q; // output Window WritePos pointer int m; // bytes to End of Window or ReadPos pointer int f; // pointer to copy strings from // copy input/output information to locals (UPDATE macro restores) p = z.next_in_index; n = z.avail_in; b = s.BitB; k = s.BitK; q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; // process input and output based on current state while (true) { switch (mode) { // waiting for "i:"=input, "o:"=output, "x:"=nothing case InflateCodesMode.START: // x: set up for InflateCodesMode.LEN if (m >= 258 && n >= 10) { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; r = inflate_fast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, s, z); p = z.next_in_index; n = z.avail_in; b = s.BitB; k = s.BitK; q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; if (r != (int)ZLibResultCode.Z_OK) { mode = r == (int)ZLibResultCode.Z_STREAM_END? InflateCodesMode.WASH: InflateCodesMode.BADCODE; break; } } need = lbits; tree = ltree; tree_index = ltree_index; mode = InflateCodesMode.LEN; goto case InflateCodesMode.LEN; case InflateCodesMode.LEN: // i: get length/literal/eob next j = need; while (k < (j)) { if (n != 0) { r = (int)ZLibResultCode.Z_OK; } else { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } tindex = (tree_index + (b & ZLibUtil.inflate_mask[j])) * 3; b = ZLibUtil.URShift(b, (tree[tindex + 1])); k -= (tree[tindex + 1]); e = tree[tindex]; if (e == 0) { // literal lit = tree[tindex + 2]; mode = InflateCodesMode.LIT; break; } if ((e & 16) != 0) { // length get_Renamed = e & 15; count = tree[tindex + 2]; mode = InflateCodesMode.LENEXT; break; } if ((e & 64) == 0) { // next table need = e; tree_index = tindex / 3 + tree[tindex + 2]; break; } if ((e & 32) != 0) { // End of block mode = InflateCodesMode.WASH; break; } mode = InflateCodesMode.BADCODE; // invalid code z.msg = "invalid literal/length code"; r = (int)ZLibResultCode.Z_DATA_ERROR; s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); case InflateCodesMode.LENEXT: // i: getting length extra (have base) j = get_Renamed; while (k < (j)) { if (n != 0) { r = (int)ZLibResultCode.Z_OK; } else { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } count += (b & ZLibUtil.inflate_mask[j]); b >>= j; k -= j; need = dbits; tree = dtree; tree_index = dtree_index; mode = InflateCodesMode.DIST; goto case InflateCodesMode.DIST; case InflateCodesMode.DIST: // i: get distance next j = need; while (k < (j)) { if (n != 0) { r = (int)ZLibResultCode.Z_OK; } else { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } tindex = (tree_index + (b & ZLibUtil.inflate_mask[j])) * 3; b >>= tree[tindex + 1]; k -= tree[tindex + 1]; e = (tree[tindex]); if ((e & 16) != 0) { // distance get_Renamed = e & 15; dist = tree[tindex + 2]; mode = InflateCodesMode.DISTEXT; break; } if ((e & 64) == 0) { // next table need = e; tree_index = tindex / 3 + tree[tindex + 2]; break; } mode = InflateCodesMode.BADCODE; // invalid code z.msg = "invalid distance code"; r = (int)ZLibResultCode.Z_DATA_ERROR; s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); case InflateCodesMode.DISTEXT: // i: getting distance extra j = get_Renamed; while (k < (j)) { if (n != 0) { r = (int)ZLibResultCode.Z_OK; } else { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } n--; b |= (z.next_in[p++] & 0xff) << k; k += 8; } dist += (b & ZLibUtil.inflate_mask[j]); b >>= j; k -= j; mode = InflateCodesMode.COPY; goto case InflateCodesMode.COPY; case InflateCodesMode.COPY: // o: copying bytes in Window, waiting for space f = q - dist; while (f < 0) { // modulo Window size-"while" instead f += s.End; // of "if" handles invalid distances } while (count != 0) { if (m == 0) { if (q == s.End && s.ReadPos != 0) { q = 0; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; } if (m == 0) { s.WritePos = q; r = s.inflate_flush(z, r); q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; if (q == s.End && s.ReadPos != 0) { q = 0; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; } if (m == 0) { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } } } s.Window[q++] = s.Window[f++]; m--; if (f == s.End) { f = 0; } count--; } mode = InflateCodesMode.START; break; case InflateCodesMode.LIT: // o: got literal, waiting for output space if (m == 0) { if (q == s.End && s.ReadPos != 0) { q = 0; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; } if (m == 0) { s.WritePos = q; r = s.inflate_flush(z, r); q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; if (q == s.End && s.ReadPos != 0) { q = 0; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; } if (m == 0) { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } } } r = (int)ZLibResultCode.Z_OK; s.Window[q++] = (byte)lit; m--; mode = InflateCodesMode.START; break; case InflateCodesMode.WASH: // o: got eob, possibly more output if (k > 7) { // return unused byte, if any k -= 8; n++; p--; // can always return one } s.WritePos = q; r = s.inflate_flush(z, r); q = s.WritePos; m = q < s.ReadPos?s.ReadPos - q - 1:s.End - q; if (s.ReadPos != s.WritePos) { s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } mode = InflateCodesMode.END; goto case InflateCodesMode.END; case InflateCodesMode.END: r = (int)ZLibResultCode.Z_STREAM_END; s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); case InflateCodesMode.BADCODE: // x: got error r = (int)ZLibResultCode.Z_DATA_ERROR; s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); default: r = (int)ZLibResultCode.Z_STREAM_ERROR; s.BitB = b; s.BitK = k; z.avail_in = n; z.total_in += p - z.next_in_index; z.next_in_index = p; s.WritePos = q; return(s.inflate_flush(z, r)); } } }