public bool Create(ISoundSystem AudioSystem) { if (AudioSystem is FMOD_SoundSystem) { m_system = AudioSystem as FMOD_SoundSystem; m_status = StreamStatus.Created; m_sound = null; m_channel = null; Console.WriteLine("[FMOD] SoundStream created"); } else { throw new NotSupportedException("Create SoundSystem"); } return(true); }
public bool Create(SoundSystemConfig config) { system = new FMOD_SoundSystem(); return(system.Create(config)); }