public ISoundStream CreateStream(System.IO.Stream stream, bool b3D) { FMOD_SoundStream _stream = new FMOD_SoundStream(); _stream.Create(system); _stream.LoadStream(stream, b3D); return(_stream); }
public ISoundStream CreateStream(string path, bool b3D) { FMOD_SoundStream stream = new FMOD_SoundStream(); if (stream.IsSupport(path)) { stream.Create(system); stream.LoadStream(path, b3D); return(stream); } return(null); }