public RESULT getDefaults(ref float frequency, ref float volume, ref float pan, ref int priority) { RESULT result; if (VERSION.platform == Platform.X64) { result = Sound.FMOD_Sound_GetDefaults_64(soundraw, ref frequency, ref volume, ref pan, ref priority); } else { result = Sound.FMOD_Sound_GetDefaults_32(soundraw, ref frequency, ref volume, ref pan, ref priority); } return(result); }