private FMOD_Geometry_SetPolygonAttributes ( |
||
geometry | ||
index | int | |
directocclusion | float | |
reverbocclusion | float | |
doublesided | bool | |
return | RESULT |
public RESULT setPolygonAttributes(int polygonIndex, float directOcclusion, float reverbOcclusion, bool doubleSided) { return(Geometry.FMOD_Geometry_SetPolygonAttributes(geometryraw, polygonIndex, directOcclusion, reverbOcclusion, doubleSided)); }