public setAdvancedSettings ( |
||
settings | ||
return | RESULT |
private void Init() { UnityUtil.Log("FMOD_StudioSystem: Initialize"); if (FMOD_StudioSystem.isInitialized) { return; } UnityEngine.Object.DontDestroyOnLoad(base.gameObject); UnityUtil.Log("FMOD_StudioSystem: System_Create"); FMOD_StudioSystem.ERRCHECK(FMOD.Studio.System.create(out this.system)); FMOD.Studio.INITFLAGS iNITFLAGS = FMOD.Studio.INITFLAGS.NORMAL; FMOD.System system; FMOD_StudioSystem.ERRCHECK(this.system.getLowLevelSystem(out system)); FMOD.ADVANCEDSETTINGS aDVANCEDSETTINGS = default(FMOD.ADVANCEDSETTINGS); aDVANCEDSETTINGS.randomSeed = (uint)DateTime.Now.Ticks; FMOD_StudioSystem.ERRCHECK(system.setAdvancedSettings(ref aDVANCEDSETTINGS)); UnityUtil.Log("FMOD_StudioSystem: system.init"); RESULT rESULT = this.system.initialize(1024, iNITFLAGS, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); if (rESULT == RESULT.ERR_HEADER_MISMATCH) { UnityUtil.LogError("Version mismatch between C# script and FMOD binary, restart Unity and reimport the integration package to resolve this issue."); } else { FMOD_StudioSystem.ERRCHECK(rESULT); } FMOD_StudioSystem.ERRCHECK(this.system.flushCommands()); rESULT = this.system.update(); if (rESULT == RESULT.ERR_NET_SOCKET_ERROR) { UnityUtil.LogWarning("LiveUpdate disabled: socket in already in use"); iNITFLAGS &= ~FMOD.Studio.INITFLAGS.LIVEUPDATE; FMOD_StudioSystem.ERRCHECK(this.system.release()); FMOD_StudioSystem.ERRCHECK(FMOD.Studio.System.create(out this.system)); FMOD_StudioSystem.ERRCHECK(this.system.getLowLevelSystem(out system)); aDVANCEDSETTINGS = default(FMOD.ADVANCEDSETTINGS); aDVANCEDSETTINGS.randomSeed = (uint)DateTime.Now.Ticks; FMOD_StudioSystem.ERRCHECK(system.setAdvancedSettings(ref aDVANCEDSETTINGS)); rESULT = this.system.initialize(1024, iNITFLAGS, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); FMOD_StudioSystem.ERRCHECK(rESULT); } FMOD_StudioSystem.isInitialized = true; }
private void Init() { UnityUtil.Log("FMOD_StudioSystem: Initialize"); if (this.isInitialized) { return; } UnityEngine.Object.DontDestroyOnLoad(base.gameObject); this.LiveUpdateEnabled = false; string[] commandLineArgs = Environment.GetCommandLineArgs(); for (int i = 0; i < commandLineArgs.Length; i++) { string a = commandLineArgs[i]; if (a == "-FMODLiveUpdate") { this.LiveUpdateEnabled = true; break; } } UnityUtil.Log("FMOD_StudioSystem: System_Create"); FMOD_StudioSystem.ERRCHECK(FMOD.Studio.System.create(out this.system)); FMOD.Studio.INITFLAGS iNITFLAGS = FMOD.Studio.INITFLAGS.NORMAL; FMOD.ADVANCEDSETTINGS aDVANCEDSETTINGS = default(FMOD.ADVANCEDSETTINGS); if (this.LiveUpdateEnabled) { iNITFLAGS |= FMOD.Studio.INITFLAGS.LIVEUPDATE; if (Application.unityVersion.StartsWith("5")) { UnityUtil.LogWarning("FMOD_StudioSystem: detected Unity 5, running on port 9265"); aDVANCEDSETTINGS.profilePort = 9265; } } int @int = PlayerPrefs.GetInt("VoiceCount", 128); FMOD.System system; FMOD_StudioSystem.ERRCHECK(this.system.getLowLevelSystem(out system)); FMOD_StudioSystem.ERRCHECK(system.setSoftwareChannels(@int)); aDVANCEDSETTINGS.maxVorbisCodecs = @int; FMOD_StudioSystem.ERRCHECK(system.setAdvancedSettings(ref aDVANCEDSETTINGS)); int num = 48000; StringBuilder name = new StringBuilder(); Guid guid; SPEAKERMODE sPEAKERMODE; int num2; FMOD_StudioSystem.ERRCHECK(system.getDriverInfo(0, name, 0, out guid, out num, out sPEAKERMODE, out num2)); if (num > 48000) { uint bufferlength = 0u; int num3 = 0; FMOD_StudioSystem.ERRCHECK(system.getDSPBufferSize(out bufferlength, out num3)); FMOD_StudioSystem.ERRCHECK(system.setDSPBufferSize(bufferlength, num3 * 2)); } num = Math.Min(num, 48000); FMOD_StudioSystem.ERRCHECK(system.setSoftwareFormat(num, SPEAKERMODE._5POINT1, 0)); UnityUtil.Log("FMOD_StudioSystem: system.init"); RESULT rESULT = this.system.initialize(1024, iNITFLAGS, FMOD.INITFLAGS.NORMAL, IntPtr.Zero); if (rESULT == RESULT.ERR_NET_SOCKET_ERROR) { UnityUtil.LogError("Unable to initalize with LiveUpdate: socket is already in use"); } else if (rESULT == RESULT.ERR_HEADER_MISMATCH) { UnityUtil.LogError("Version mismatch between C# script and FMOD binary, restart Unity and reimport the integration package to resolve this issue."); } else { FMOD_StudioSystem.ERRCHECK(rESULT); } this.isInitialized = true; }