static void Main(string[] args) { // set up logging Log = LogManager.GetCurrentClassLogger(); #if DEBUG TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); Debug.Listeners.Add(myWriter); #endif Log.Info("=================================="); Log.Info("FFXIV Classic Lobby Server"); Log.Info("Version: 0.1"); Log.Info("=================================="); bool startServer = true; //Load Config ConfigConstants.Load(); ConfigConstants.ApplyLaunchArgs(args); //Test DB Connection Program.Log.Info("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST); using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD))) { try { conn.Open(); conn.Close(); Program.Log.Info("Connection ok."); } catch (MySqlException e) { Program.Log.Error(e.ToString()); startServer = false; } } //Start Server if A-OK if (startServer) { Server server = new Server(); server.StartServer(); while (true) { Thread.Sleep(10000); } } Program.Log.Info("Press any key to continue..."); Console.ReadKey(); }