public void Complete() { Task task = new Task { Accepter = new User(), ExpectCompleteTime = SystemTime.Now() }; task.BeginWork(); SystemTime.SetDateTime(now.AddHours(3)); task.Complete(); task.has_complete(); Assert.That(task.Delay, Is.EqualTo(3)); }
private static void set_task_status(Task task, Status status) { switch (status) { case Status.Assign: task.Assign(); break; case Status.Remove: task.Remove(); break; case Status.BeginWork: task.Assign(); task.BeginWork(); break; case Status.Complete: task.Assign(); task.BeginWork(); task.Complete(); break; case Status.Accept: task.Assign(); task.BeginWork(); task.Complete(); task.Accept(null); break; } }
public void Accept_When_Owner_Is_Accepter() { User user = new User(); Task task = new Task { Owner = user, Accepter = user }; task.BeginWork(); task.Complete(); task.has_accept(Constants.CommentAutoAcceptForOwnerIsAccepter); }
public void Dissent() { Task task = new Task { Publisher = new User(), Owner = new User(), Accepter = new User() }; task.Publish(); task.Assign(); task.BeginWork(); task.Complete(); task.RefuseAccept(); task.Dissent(); task.has_update_latest(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Dissent)); }
public void Accept() { Task task = new Task { Owner = new User(), Accepter = new User() }; task.BeginWork(); task.Complete(); task.Accept(TaskQuality.Good); task.has_accept(TaskQuality.Good); }