/// <summary> /// Add an StealDirections to the FutureRng object /// </summary> /// <param name="stealDirections"></param> public void SetStealDirections(StealDirections stealDirections) { _stealDirections = stealDirections; }
public StealFutureRng() { _futureRng = new List <StealFutureRngInstance>(); _stealDirections = new StealDirections(); }