//MAPファイルに定義されている定番のASMルーチン public bool IsFixedASM(uint num) { if (num <= 0) { return(false); } num = U.toOffset(num); uint plainAddr = DisassemblerTrumb.ProgramAddrToPlain(num); AsmMapFile map = GetAsmMapFile(); AsmMapFile.AsmMapSt a; if (!map.TryGetValue(U.toPointer(plainAddr), out a)) { return(false); } if (a.Length > 0) {//長さが判明しているということはおそらくASM関数ではない. return(false); } if (a.Name.IndexOf("_address") > 0) {//おそらくただのデータ return(false); } if (plainAddr >= Program.ROM.RomInfo.compress_image_borderline_address) {//画像ボーダーよりも向こう側 return(false); } //おそらくASM関数だと思われる return(true); }
private void WhatIsButton_Click(object sender, EventArgs e) { uint addr = U.atoh(Address.Text); uint pointer = U.toPointer(addr); addr = U.toOffset(addr); string hint = ""; AsmMapFile asmMap = Program.AsmMapFileAsmCache.GetAsmMapFile(); AsmMapFile.AsmMapSt p; if (asmMap.TryGetValue(pointer, out p)) { hint = p.ToStringInfo(); } else { uint near_pointer = asmMap.SearchNear(pointer); if (asmMap.TryGetValue(near_pointer, out p)) { if (pointer < near_pointer + p.Length) { uint offset = (pointer - near_pointer); hint = U.To0xHexString(U.toOffset(near_pointer)) + "+" + offset + "(" + U.To0xHexString(offset) + ") " + p.ToStringInfo(); } } } if (hint.Length <= 0) { R.ShowOK("not found"); return; } R.ShowOK("アドレス{0}は {1} 領域です。", U.To0xHexString(addr), hint); }
void ShowHint(uint addr) { uint pointer = U.toPointer(addr); AsmMapFile asmMap = Program.AsmMapFileAsmCache.GetAsmMapFile(); AsmMapFile.AsmMapSt p; //カーソル値のデータのヒントを与える. string hint = ""; if (asmMap.TryGetValue(pointer, out p)) { hint = p.ToStringInfo(); } else { uint near_pointer = asmMap.SearchNear(pointer); if (asmMap.TryGetValue(near_pointer, out p)) { if (pointer < near_pointer + p.Length) { uint offset = (pointer - near_pointer); hint = U.To0xHexString(U.toOffset(near_pointer)) + "+" + offset + "(" + U.To0xHexString(offset) + ") " + p.ToStringInfo(); } } } Hint.Text = hint; }
static void MakeFreeData(List <Address> structlist) { Dictionary <uint, bool> knownDic = AsmMapFile.MakeKnownListToDic(structlist); AsmMapFile.MakeFreeDataList(structlist, knownDic, 0x100, 0x00, 16); //フリー領域 AsmMapFile.MakeFreeDataList(structlist, knownDic, 0x100, 0xFF, 16); //フリー領域 }
static Dictionary <uint, AsmMapFile.AsmMapSt> GetKnownArea() { Dictionary <uint, AsmMapFile.AsmMapSt> knownArea = new Dictionary <uint, AsmMapFile.AsmMapSt>(); AsmMapFile.ROMInfoLoadResource(knownArea, isWithOutProcs: true); return(knownArea); }
public List <string> MakeNameList() { List <string> list = new List <string>(); AsmMapFile map = GetAsmMapFile(); foreach (var pair in map.GetAsmMap()) { list.Add(pair.Value.Name); } return(list); }
public string GetASMName(uint num, ASMTYPE asmtype, out string errorMessage) { if (num <= 0) { errorMessage = ""; return(""); //NULL } uint plainAddr = DisassemblerTrumb.ProgramAddrToPlain(num); if (asmtype == ASMTYPE.SWITCH) { if (plainAddr != num) {//逆に危険 +1してはいけない errorMessage = R._("危険なポインタです。\r\nここはswitch文のため、+1してはいけません。"); return(R._("危険なポインタ")); } } else if (asmtype == ASMTYPE.THUMB) { if (plainAddr == num) {//危険 +1 して、Thumbにするべき errorMessage = R._("危険なポインタです。\r\nThumb命令で呼び出すため、ポインタに1を足した値を書く必要があります。"); return(R._("危険なポインタ")); } } if (!U.isSafetyPointer(num)) { if (!U.is_RAMPointer(num)) { errorMessage = R._("無効なポインタです。\r\nこの設定は危険です。"); return(R._("無効なポインタ")); } } errorMessage = ""; string comment; if (Program.CommentCache.TryGetValue(U.toOffset(plainAddr), out comment)) {//ユーザー定義のコメントがある return(comment); } AsmMapFile map = GetAsmMapFile(); AsmMapFile.AsmMapSt a; if (!map.TryGetValue(U.toPointer(plainAddr), out a)) { return(""); } return(a.Name); }
AsmMapFile MakeBaseSymbol() { AsmMapFile map = new AsmMapFile(Program.ROM); if (Program.ROM.RomInfo.version == 0) { return(map); } { List <Address> list = new List <Address>(50000); uint maxcount = MapSettingForm.GetDataCount(); for (uint mapid = 0; mapid < maxcount; mapid++) { //イベント命令 一覧の取得(開始イベントと終了イベントのみ) List <U.AddrResult> eventlist = EventCondForm.MakeEventScriptPointerStartAndEndEventOnly(mapid); for (int i = 0; i < eventlist.Count; i++) { if (!U.isSafetyOffset(eventlist[i].addr)) { continue; } Address.AddAddress(list , eventlist[i].addr , 4 , U.NOT_FOUND , eventlist[i].name , Address.DataTypeEnum.EVENTSCRIPT); } } map.AppendMAP(list, "EVENT"); } //イベント命令にあるASM命令 { List <Address> list = new List <Address>(0x40); EventScript.MakeEventASMMAPList(list, false, "", true); map.AppendMAP(list); } //イベント命令にあるEVENT命令 { List <Address> list = new List <Address>(0x40); EventScript.MakeEventASMMAPList(list, true, "", true); map.AppendMAP(list, "EVENT"); } map.MakeNearSearchSortedList(); return(map); }
public string GetEventName(uint num, out string errorMessage) { if (num <= 0) { errorMessage = ""; return(""); //NULL } if (num == 1) { errorMessage = ""; return(R._("ダミーイベント")); } if (!U.isSafetyPointer(num)) { errorMessage = R._("無効なポインタです。\r\nこの設定は危険です。"); return(R._("無効なポインタ")); } errorMessage = ""; uint plainAddr = U.Padding4(num); if (plainAddr != num) { return(""); } string comment; if (Program.CommentCache.TryGetValue(U.toOffset(plainAddr), out comment)) {//ユーザー定義のコメントがある return(comment); } AsmMapFile map = GetAsmMapFile(); AsmMapFile.AsmMapSt a; if (!map.TryGetValue(U.toPointer(plainAddr), out a)) { return(""); } if (a.TypeName != "EVENT") { return(""); } return(a.Name); }
public AsmMapFile GetAsmMapFile(bool rebuild = false) { if (CachedMAP == null) { //一番最初はデータがないので、 CachedMAP = MakeInstant(); //すぐに結果を返せるものだけを作り BuildThread(); //時間のかかるフルマップはスレッドで生成する. return(CachedMAP); } if (rebuild == false) { return(CachedMAP); } //キャッシュの作り直し. BuildThread(); //時間のかかるフルマップはスレッドで生成する. return(CachedMAP); }
void LoadTargetROM(string filename) { ROM OtherROM = new ROM(); string version; if (OtherROM.Load(filename, out version)) { this.OtherROMASMMap = new AsmMapFile(OtherROM); } this.OtherROMFilename = filename; this.OtherROMData = File.ReadAllBytes(filename); this.OtherLoadName.Text = R._("別ゲームROM:{0}", Path.GetFileNameWithoutExtension(this.OtherROMFilename)); //自分のLDRMAPをここで作る. 相手のROMに探索に利用する this.LDRMAPs = Program.AsmMapFileAsmCache.GetLDRMapCache(); //相手のROMのLDRMAPを作る. this.OtherLDRMAPs = DisassemblerTrumb.MakeLDRMap(this.OtherROMData, 0x100, 0); }
void ShowHint(uint addr) { uint pointer = U.toPointer(addr); AsmMapFile asmMap = Program.AsmMapFileAsmCache.GetAsmMapFile(); AsmMapFile.AsmMapSt p; //カーソル値のデータのヒントを与える. string hint = ""; if (asmMap.TryGetValue(pointer, out p)) { hint = p.ToStringInfo(); if (p.Length > 0) { hint += " Length:" + p.Length; } } else { uint near_pointer = asmMap.SearchNear(pointer); if (asmMap.TryGetValue(near_pointer, out p)) { if (pointer < near_pointer + p.Length) { uint offset = (pointer - near_pointer); hint = U.To0xHexString(U.toOffset(near_pointer)) + "+" + offset + "(" + U.To0xHexString(offset) + ")/" + p.Length + p.ToStringInfo(); } } } string comment; if (Program.CommentCache.TryGetValue(U.toOffset(pointer), out comment)) {//ユーザー定義のコメントがある if (hint.Length > 0) { hint += " "; } hint += comment; } Hint.Text = hint; }
List <Address> SearchAllLZ77Data(InputFormRef.AutoPleaseWait wait) { //念のためパッチのCheckIFをスキャンをやり直す. PatchForm.ClearCheckIF(); wait.DoEvents("GrepAllStructPointers"); List <DisassemblerTrumb.LDRPointer> ldrmap = DisassemblerTrumb.MakeLDRMap(Program.ROM.Data, 0x100, Program.ROM.RomInfo.compress_image_borderline_address, true); List <Address> structList = U.MakeAllStructPointersList(false); U.AppendAllASMStructPointersList(structList , ldrmap , isPatchInstallOnly: true , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: false , isUseOAMSP: false ); AsmMapFile.InvalidateUNUNSED(structList); Dictionary <uint, bool> dupCheck = new Dictionary <uint, bool>(); List <Address> ret = new List <Address>(); foreach (Address a in structList) { if (!Address.IsLZ77(a.DataType)) { continue; } if (dupCheck.ContainsKey(a.Addr)) { continue; } ret.Add(a); dupCheck[a.Addr] = true; } ret.Sort((aa, bb) => { return((int)(aa.Addr - bb.Addr)); }); return(ret); }
public void MakeFreeAreaList(byte[] data, uint RebuildAddress, Dictionary <uint, uint> useMap) { List <Address> knownList = U.MakeAllStructPointersList(false); List <DisassemblerTrumb.LDRPointer> ldrmap = Program.AsmMapFileAsmCache.GetLDRMapCache(); U.AppendAllASMStructPointersList(knownList , ldrmap , isPatchInstallOnly: true , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: true , isUseOAMSP: true ); AsmMapFile.InvalidateUNUNSED(knownList); MoveToFreeSapceForm.AppendSkillSystemsSanctuary(knownList); Dictionary <uint, bool> knownDic = AsmMapFile.MakeKnownListToDic(knownList); MakeFreeDataList(RecycleFreeAreaList, knownDic, FreeAreaMinimumSize + FreeAreaPadding + FreeAreaPadding, data, RebuildAddress, useMap); for (int i = 0; i < this.RecycleFreeAreaList.Count;) { Address p = this.RecycleFreeAreaList[i]; //頭としっぽはくれてやれ if (p.Length <= FreeAreaPadding * 2) { this.RecycleFreeAreaList.RemoveAt(i); continue; } p.ResizeAddress(p.Addr + FreeAreaPadding, p.Length - FreeAreaPadding - FreeAreaPadding); i++; } AppendFreeArea(RebuildAddress, this.AppendFreeAreaFilename); RecycleFreeAreaList.Sort((a, b) => { return(((int)a.Length) - ((int)b.Length)); }); }
void MakeFullEndCallback(IAsyncResult ar) { AsyncMethodCaller caller; AsmMapFile map; #if !DEBUG try { #endif caller = (AsyncMethodCaller)ar.AsyncState; map = caller.EndInvoke(ar); #if !DEBUG } catch (Exception e) { Log.Error("MakeFullEndCallback"); Log.Error(e.ToString()); Caller = null; AsyncResult = null; IsStopFlag = false; return; } #endif if (IsStopFlag) { Caller = null; AsyncResult = null; IsStopFlag = false; return; } CachedMAP = map; Caller = null; AsyncResult = null; IsStopFlag = false; }
void MakeFullEndCallback(IAsyncResult ar) { AsyncMethodCaller caller; AsmMapFile map; try { caller = (AsyncMethodCaller)ar.AsyncState; map = caller.EndInvoke(ar); } catch (Exception e) { Log.Error("MakeFullEndCallback"); Log.Error(e.ToString()); Caller = null; AsyncResult = null; IsStopFlag = false; Debug.Assert(false); return; } if (IsStopFlag) { Caller = null; AsyncResult = null; IsStopFlag = false; return; } CachedFullMAP = map; Caller = null; AsyncResult = null; IsStopFlag = false; }
AsmMapFile MakeFullLow() { AsmMapFile map = MakeInstant(); if (IsStopFlag) { return(map); } //LDRマップのクリア this.LDRMapCache = new List <DisassemblerTrumb.LDRPointer>(); this.FELintCache = new Dictionary <uint, List <FELint.ErrorSt> >(); List <DisassemblerTrumb.LDRPointer> ldrmap; #if !DEBUG try { #endif ldrmap = DisassemblerTrumb.MakeLDRMap(Program.ROM.Data, 0x100); this.LDRMapCache = ldrmap; if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); return(map); } #endif #if !DEBUG try { #endif MakeHardCodeWarning(); //ハードコーディングされているデータの警告 if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif ScanFELintByThread(ldrmap); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); return(map); } #endif List <Address> structlist; #if !DEBUG try { #endif structlist = U.MakeAllStructPointersList(false); //既存の構造体 if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); return(map); } #endif #if !DEBUG try { #endif PatchForm.MakePatchStructDataList(structlist, true, true, false); //パッチが知っている領域. if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif map.MakeTextIDArray(); //全テキストIDの検出 if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif GraphicsToolForm.MakeLZ77DataList(structlist); //lz77で圧縮されたもの(主に画像) if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif ProcsScriptForm.MakeAllDataLength(structlist, ldrmap); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif OAMSPForm.MakeAllDataLength(structlist, structlist, ldrmap); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif AsmMapFile.MakeFreeDataList(structlist, 0x100, 0x00, 16); //フリー領域 if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif AsmMapFile.MakeFreeDataList(structlist, 0x100, 0xFF, 16); //フリー領域 if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif map.AppendMAP(structlist); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif Dictionary <uint, uint> ldrtable = new Dictionary <uint, uint>(); //LDR参照データがある位置を記録します. コードの末尾などにあります. 数が多くなるのでマップする. #if !DEBUG try { #endif AsmMapFile.MakeSwitchDataList(ldrtable, 0x100, 0); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif #if !DEBUG try { #endif map.AppendMAP(ldrtable); if (IsStopFlag) { return(map); } #if !DEBUG } catch (Exception e) { Log.Error(e.ToString()); } #endif //近場リスト生成. map.MakeNearSearchSortedList(); return(map); }
public static void AllMakeNoDollSymFile(Form self, string symfilename, InputFormRef.AutoPleaseWait wait) { Encoding encoding = U.GetSystemDefault(); using (StreamWriter writer = new StreamWriter(symfilename, false, encoding)) { wait.DoEvents("GrepAllStructPointers"); AsmMapFile asmMapFile = new AsmMapFile(Program.ROM); DisassemblerTrumb Disassembler = new DisassemblerTrumb(asmMapFile); List <DisassemblerTrumb.LDRPointer> ldrmap = Program.AsmMapFileAsmCache.GetLDRMapCache(); List <Address> structlist = new List <Address>(50000); //昔のno$gbaは32546lines以上の symを読みこむと落ちるので手加減する. U.AppendAllASMStructPointersList(structlist , ldrmap , isPatchInstallOnly: true , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: false , isUseOAMSP: false ); AsmMapFile.InvalidateUNUNSED(structlist); asmMapFile.AppendMAP(structlist); //コメントデータ Program.CommentCache.MakeAddressList(structlist); asmMapFile.AppendMAP(structlist); Dictionary <uint, AsmMapFile.AsmMapSt> asmmap = asmMapFile.GetAsmMap(); foreach (var pair in asmmap) { if (pair.Key == 0x0 || pair.Key == U.NOT_FOUND) { continue; } if (pair.Key >= 0x08000000 && pair.Key <= 0x08000200) { continue; } if (pair.Value.IsPointer) {//ポインタデータは不要 continue; } //長いと不便なので、名前以外不要. string name = pair.Value.Name; name = ConvertNoDollGBASymName(name); if (name == "") {//名前が空 continue; } if (pair.Value.TypeName == "ARM") { string line = string.Format("{0} .arm", U.ToHexString(pair.Key), ".arm"); writer.WriteLine(line); } else if (pair.Value.TypeName == "ASM" || U.toOffset(pair.Key) < Program.ROM.RomInfo.compress_image_borderline_address) { string line = string.Format("{0} .thumb", U.ToHexString(pair.Key)); writer.WriteLine(line); } { string line = string.Format("{0} {1}", U.ToHexString(pair.Key), name); writer.WriteLine(line); } } } }
public AsmMapFile(AsmMapFile orignal) { this.NearSearchSortedList = new List <uint>(orignal.NearSearchSortedList); this.AsmStructs = new Dictionary <string, AsmStruct>(orignal.AsmStructs); this.AsmMap = new Dictionary <uint, AsmMapSt>(orignal.AsmMap); }
AsmMapFile MakeFullLow() { AsmMapFile map = new AsmMapFile(this.BaseSymbol); if (IsStopFlag) { return(map); } //LDRマップのクリア this.LDRMapCache = new List <DisassemblerTrumb.LDRPointer>(0x1000); this.FELintCache = new Dictionary <uint, List <FELint.ErrorSt> >(); List <DisassemblerTrumb.LDRPointer> ldrmap; try { ldrmap = DisassemblerTrumb.MakeLDRMap(Program.ROM.Data, 0x100); this.LDRMapCache = ldrmap; if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); return(map); } try { MakeHardCodeWarning(); //ハードコーディングされているデータの警告 if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { ScanFELintByThread(ldrmap); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); return(map); } Dictionary <uint, bool> knownDic = new Dictionary <uint, bool>(); List <Address> structlist; try { structlist = U.MakeAllStructPointersList(false); //既存の構造体 if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); return(map); } try { PatchForm.MakePatchStructDataList(structlist, true, true, false); //パッチが知っている領域. if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { //参照の逆追跡 this.VarsIDArray = U.MakeVarsIDArray(map); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { GraphicsToolForm.MakeLZ77DataList(structlist); //lz77で圧縮されたもの(主に画像) if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { ProcsScriptForm.MakeAllDataLength(structlist, ldrmap); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { OAMSPForm.MakeAllDataLength(structlist, structlist, ldrmap); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { knownDic = AsmMapFile.MakeKnownListToDic(structlist); AsmMapFile.MakeFreeDataList(structlist, knownDic, 0x100, 0x00, 16); //フリー領域 if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { AsmMapFile.MakeFreeDataList(structlist, knownDic, 0x100, 0xFF, 16); //フリー領域 if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { map.AppendMAP(structlist); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } Dictionary <uint, uint> ldrtable = new Dictionary <uint, uint>(); //LDR参照データがある位置を記録します. コードの末尾などにあります. 数が多くなるのでマップする. try { AsmMapFile.MakeSwitchDataList(ldrtable, 0x100, 0); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } try { map.AppendMAP(ldrtable); if (IsStopFlag) { return(map); } } catch (Exception e) { Log.Error(e.ToString()); Debug.Assert(false); } //近場リスト生成. map.MakeNearSearchSortedList(); return(map); }
void MakeWhatIs() { this.AsmMapFile = new AsmMapFile(Program.ROM); this.StructList = U.MakeAllStructPointersList(false); }
public void MakeVarsIDArray(List <UseValsID> list) { AsmMapFile map = GetAsmMapFile(); map.MakeVarsIDArray(list); }
public uint SearchName(string name) { AsmMapFile map = GetAsmMapFile(); return(map.SearchName(name)); }
private void ReloadListButton_Click(object sender, EventArgs e) { uint addr = (uint)ReadStartAddress.Value; if (U.isPointer(addr)) { addr = U.toOffset(addr); U.ForceUpdate(ReadStartAddress, addr); } if (DisassemblerTrumb.ProgramAddrToPlain(addr) != addr) { addr = DisassemblerTrumb.ProgramAddrToPlain(addr); U.ForceUpdate(ReadStartAddress, addr); } if (!U.isSafetyOffset(addr)) { return; } uint addr_1 = addr; //変更通知. if (Navigation != null) { NavigationEventArgs arg = new NavigationEventArgs(); arg.Address = addr; Navigation(this, arg); } DisassemblerTrumb Disassembler = new DisassemblerTrumb(Program.AsmMapFileAsmCache.GetAsmMapFile()); uint length = (uint)Program.ROM.Data.Length; if (ReadCount.Value == 0 || this.IsLengthAutoChecked) { List <uint> ldrbuffer = new List <uint>(); U.ForceUpdate(ReadCount, DisassemblerTrumb.CalcLength(Program.ROM.Data , addr, length, ldrbuffer)); //自動的に長さを求めました this.IsLengthAutoChecked = true; } uint bytecount = (uint)ReadCount.Value; this.AddressList.Items.Clear(); this.AddressList.BeginUpdate(); uint limit = Math.Min(addr + bytecount, length); int jisage = 0; //字下げする数 string jisageSpaceData = ""; //字下げに利用するマージンデータ List <uint> jmplabel = new List <uint>(); //ジャンプラベル 字下げに使う Dictionary <uint, uint> ldrtable = new Dictionary <uint, uint>(); //LDR参照データがある位置を記録します. コードの末尾などにあります. 数が多くなるのでマップする. AsmMapFile.MakeSwitchDataList(ldrtable, addr, limit); DisassemblerTrumb.VM vm = new DisassemblerTrumb.VM(); while (addr < limit) { if (ldrtable.ContainsKey(addr)) {//LDR参照のポインタデータが入っている uint ldr = ldrtable[addr]; if (ldr == U.NOT_FOUND) {//switch case this.AddressList.Items.Add(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //SWITCH CASE"); } else { this.AddressList.Items.Add(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //LDRDATA"); } addr += 4; continue; } //Disassembler DisassemblerTrumb.Code code = Disassembler.Disassembler(Program.ROM.Data, addr, length, vm); if (code.Type == DisassemblerTrumb.CodeType.BXJMP) {//関数の出口なので字下げをすべて取り消す. jisage = 0; jmplabel.Clear(); jisageSpaceData = ""; } else { for (int i = 0; i < jmplabel.Count;) { if (addr >= jmplabel[i]) { jmplabel.RemoveAt(i); jisage--; jisageSpaceData = U.MakeJisageSpace(jisage); i = 0; continue; } i++; } } this.AddressList.Items.Add(jisageSpaceData + U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, code.GetLength()) + " " + code.ASM + code.Comment); if (code.Type == DisassemblerTrumb.CodeType.CONDJMP //条件式なので字下げ開始 ) { uint jumplabel = U.toOffset(code.Data); if (addr < jumplabel) {//とび先が自分より後ろであること. 前方はすでに過ぎてしまったので字下げできない. jisage++; jmplabel.Add(jumplabel); jisageSpaceData = U.MakeJisageSpace(jisage); } } if (code.Type == DisassemblerTrumb.CodeType.LDR) {//LDR参照位置を記録していく. ldrtable[code.Data2] = addr; } addr += code.GetLength(); } this.AddressList.EndUpdate(); U.SelectedIndexSafety(this.AddressList, 0, true); }
public static void AllMakeNoDollSymFile(Form self, string symfilename, InputFormRef.AutoPleaseWait wait) { Encoding encoding = U.GetSystemDefault(); using (StreamWriter writer = new StreamWriter(symfilename, false, encoding)) { wait.DoEvents("GrepAllStructPointers"); AsmMapFile asmMapFile = new AsmMapFile(); DisassemblerTrumb Disassembler = new DisassemblerTrumb(asmMapFile); List <DisassemblerTrumb.LDRPointer> ldrmap = DisassemblerTrumb.MakeLDRMap(Program.ROM.Data, 0x100); List <Address> structlist = new List <Address>(); //no$gbaは32546lines以上の symを読みこむと落ちるので手加減する. // List<Address> structlist = U.MakeAllStructPointersList(); //既存の構造体 U.AppendAllASMStructPointersList(structlist , ldrmap , isPatchInstallOnly: true , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: false , isUseOAMSP: false ); asmMapFile.AppendMAP(structlist); //コメントデータ Program.CommentCache.MakeAddressList(structlist); asmMapFile.AppendMAP(structlist); uint lastNumber = 0; string line; Dictionary <uint, AsmMapFile.AsmMapSt> asmmap = asmMapFile.GetAsmMap(); foreach (var pair in asmmap) { if (pair.Key == 0x0 || pair.Key == U.NOT_FOUND) { continue; } if (pair.Key >= 0x08000000 && pair.Key <= 0x08000200) { continue; } if (pair.Value.IsPointer) {//ポインタデータは不要 continue; } //長いと不便なので、名前以外不要. string name = pair.Value.Name; name = U.term(name, "\t"); name = name.Replace(" ", "_"); //スペースがあるとダメらしい. if (name.IndexOf("6CStructHeader") >= 0) {//6Cは全部表示する } else { uint arrayNumner = ParseArrayIndex(name); if (arrayNumner >= 10) {//容量削減のため2桁の配列は1つのみ if (lastNumber == arrayNumner) { continue; } lastNumber = arrayNumner; } } line = string.Format("{0} {1}", U.ToHexString(pair.Key), name); writer.WriteLine(line); } } }
AsmMapFile BaseSymbol; //ROMに依存せず設定ファイルにだけ依存するシンボルたち asmmapなど //初期に作ったらずっと維持する public AsmMapFileAsmCache() { this.BaseSymbol = MakeBaseSymbol(); }
public static void MakeAllDisASMButton(Form self, string store_filename, bool notifyUpdateMessage) { uint addr = 0x100; using (InputFormRef.AutoPleaseWait wait = new InputFormRef.AutoPleaseWait(self)) using (StreamWriter writer = new StreamWriter(store_filename)) { writer.WriteLine("//FEBuilderGBA " + R._("逆アセンブラ")); if (notifyUpdateMessage) { writer.WriteLine("//" + DateTime.Now.ToString("yyyyMMdd") + " " + R._("ソースコードを更新する場合は、このファイル消すか、0バイトの空ファイルにしてください。")); } wait.DoEvents("GrepAllStructPointers"); AsmMapFile asmMapFile = new AsmMapFile(Program.ROM); DisassemblerTrumb Disassembler = new DisassemblerTrumb(asmMapFile); List <DisassemblerTrumb.LDRPointer> ldrmap = Program.AsmMapFileAsmCache.GetLDRMapCache(); List <Address> structlist = U.MakeAllStructPointersList(false); //既存の構造体 U.AppendAllASMStructPointersList(structlist , ldrmap , isPatchInstallOnly: false , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: true , isUseOAMSP: true ); AsmMapFile.InvalidateUNUNSED(structlist); UnpackBINByCode(structlist); MakeFreeData(structlist); asmMapFile.AppendMAP(structlist); //コメントデータ Program.CommentCache.MakeAddressList(structlist); asmMapFile.AppendMAP(structlist); {//設計をミスった。 綺麗なリストを作りたいので、もう一回読みこみなおそう... AsmMapFile asmMapFile2 = new AsmMapFile(Program.ROM); asmMapFile2.MakeAllDataLength(structlist); AsmMapFile.InvalidateUNUNSED(structlist); } uint limit = (uint)Program.ROM.Data.Length; int jisage = 0; //字下げする数 string jisageSpaceData = ""; //字下げに利用するマージンデータ List <uint> jmplabel = new List <uint>(); //ジャンプラベル 字下げに使う Dictionary <uint, uint> ldrtable = new Dictionary <uint, uint>(); //LDR参照データがある位置を記録します. コードの末尾などにあります. 数が多くなるのでマップする. AsmMapFile.MakeSwitchDataList(ldrtable, 0x100, 0); wait.DoEvents(R._("データを準備中...")); //探索を早くするために、データをアドレスへマッピングする. メモリを大量に使うが早い. Dictionary <uint, Address> lookupStructMap = MakeAllStructMapping(structlist); structlist = null; uint nextDoEvents = 0; bool prevPointer = false; //ひとつ前がポインタだった Address matchAddress; DisassemblerTrumb.VM vm = new DisassemblerTrumb.VM(); while (addr < limit) { if (addr > nextDoEvents) {//毎回更新するのは無駄なのである程度の間隔で更新して以降 wait.DoEvents(String.Format("{0}/{1}", addr, limit)); nextDoEvents = addr + 0xfff; } if (lookupStructMap.TryGetValue(addr, out matchAddress)) { if (matchAddress.Pointer <= addr && addr < matchAddress.Pointer + 4) {//ポインタ? writer.WriteLine(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //POINTER " + matchAddress.Info); addr += 4; } else {//データ uint newaddr = U.Padding2(matchAddress.Addr + matchAddress.Length); uint length = (newaddr - addr); Debug.Assert(length < 10000000); writer.WriteLine("{0} - {1} //{2} ({3}bytes)", U.toPointer(addr).ToString("X08"), U.toPointer(newaddr).ToString("X08"), matchAddress.Info, length); addr = U.Padding4(newaddr); } prevPointer = true; continue; } //LDR参照とスイッチ参照 if (ldrtable.ContainsKey(addr)) {//LDR参照のポインタデータが入っている uint ldr = ldrtable[addr]; if (ldr == U.NOT_FOUND) {//switch case writer.WriteLine(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //SWITCH CASE"); } else { writer.WriteLine(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //LDRDATA"); } addr += 4; prevPointer = true; continue; } if (prevPointer) {//ひとつ前がポインタの場合、野生のポインタをチェック uint data = Program.ROM.u32(addr); if (U.isPointer(data)) { if (lookupStructMap.TryGetValue(U.toOffset(data), out matchAddress)) { writer.WriteLine(U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, 4) + " //Wild POINTER " + U.ToHexString8(data) + " " + matchAddress.Info); addr += 4; continue; } } } //ひとつ前はポインタではない. prevPointer = false; //Disassembler DisassemblerTrumb.Code code = Disassembler.Disassembler(Program.ROM.Data, addr, limit, vm); if (code.Type == DisassemblerTrumb.CodeType.BXJMP) {//関数の出口なので字下げをすべて取り消す. jisage = 0; jmplabel.Clear(); jisageSpaceData = ""; } else { for (int i = 0; i < jmplabel.Count;) { if (addr >= jmplabel[i]) { jmplabel.RemoveAt(i); jisage--; jisageSpaceData = U.MakeJisageSpace(jisage); i = 0; continue; } i++; } } writer.WriteLine(jisageSpaceData + U.toPointer(addr).ToString("X08") + " " + U.MakeOPData(addr, code.GetLength()) + " " + code.ASM.ToLower() + code.Comment); if (code.Type == DisassemblerTrumb.CodeType.CONDJMP //条件式なので字下げ開始 ) { uint jumplabel = U.toOffset(code.Data); if (addr < jumplabel) {//とび先が自分より後ろであること. 前方はすでに過ぎてしまったので字下げできない. jisage++; jmplabel.Add(jumplabel); jisageSpaceData = U.MakeJisageSpace(jisage); } } else if (code.Type == DisassemblerTrumb.CodeType.BXJMP) {//関数の終わりなので空行を入れる. writer.WriteLine(""); } if (code.Type == DisassemblerTrumb.CodeType.LDR) {//LDR参照位置を記録していく. ldrtable[code.Data2] = addr; } addr += code.GetLength(); } } if (self != null) { //エクスプローラで選択しよう U.SelectFileByExplorer(store_filename); } }
public static void RunAllMakeMAPFileButton(Form self) { if (InputFormRef.IsPleaseWaitDialog(self)) {//2重割り込み禁止 return; } string title = R._("保存するファイル名を選択してください"); string filter = R._("MAP|*.map|TEXT|*.txt|All files|*"); SaveFileDialog save = new SaveFileDialog(); save.Title = title; save.Filter = filter; save.ShowDialog(); if (save.FileNames.Length <= 0 || !U.CanWriteFileRetry(save.FileNames[0])) { return; } using (InputFormRef.AutoPleaseWait wait = new InputFormRef.AutoPleaseWait(self)) using (StreamWriter writer = new StreamWriter(save.FileNames[0])) { writer.WriteLine(" Start Length Name Class"); wait.DoEvents("GrepAllStructPointers"); AsmMapFile asmMapFile = new AsmMapFile(Program.ROM); DisassemblerTrumb Disassembler = new DisassemblerTrumb(asmMapFile); List <DisassemblerTrumb.LDRPointer> ldrmap = Program.AsmMapFileAsmCache.GetLDRMapCache(); List <Address> structlist = U.MakeAllStructPointersList(false); //既存の構造体 U.AppendAllASMStructPointersList(structlist , ldrmap , isPatchInstallOnly: false , isPatchPointerOnly: false , isPatchStructOnly: false , isUseOtherGraphics: true , isUseOAMSP: true ); AsmMapFile.InvalidateUNUNSED(structlist); MakeFreeData(structlist); asmMapFile.AppendMAP(structlist); //コメントデータ Program.CommentCache.MakeAddressList(structlist); asmMapFile.AppendMAP(structlist); string line; Dictionary <uint, AsmMapFile.AsmMapSt> asmmap = asmMapFile.GetAsmMap(); foreach (var pair in asmmap) { if (pair.Key == 0x0 || pair.Key == U.NOT_FOUND) { continue; } if (pair.Key >= 0x08000000 && pair.Key <= 0x08000200) { continue; } //長いと不便なので、名前以外不要. string name = pair.Value.Name; name = U.term(name, "\t"); if (pair.Value.Length > 0) { line = string.Format(" 0000:{0} 0{1}H {2} DATA", U.ToHexString(pair.Key), pair.Value.Length.ToString("X08"), name); } else { line = string.Format(" 0000:{0} {1}", U.ToHexString(pair.Key), name); } writer.WriteLine(line); } } //エクスプローラで選択しよう U.SelectFileByExplorer(save.FileNames[0]); }
public void MakeTextIDArray(List <UseTextID> list) { AsmMapFile map = GetAsmMapFile(); map.MakeTextIDArray(list); }