public void TestUserProfileGetUserDetailsReturnsTheCorrectUser() { int userID = 1; UserProfile profile = new UserProfile(); DbUser user = profile.GetUserDetails(userID); Assert.AreEqual("Katie", user.FirstName); }
public DbUser DisplayProfile(Guid sessionid) { UserProfile profile = new UserProfile(); FindUser find = new FindUser(); int id = int.Parse(find.GetUserIDBySessionId(sessionid)); DbUser user = profile.GetUserDetails(id); return user; }
public List<DbUser> Search(string stream, string status, List<string> skills) { List<string> sortedUsers = new List<string>(); List<Tuple<string, int>> unsortedUsers = new List<Tuple<string, int>>(); List<DbUser> finalUsers = new List<DbUser>(); // search on: skills, stream, status // status = training, available, all available, placed // get all users with stream and status match string qry = GetQry(stream, status, skills); IReadCommand read = new ReadCommand(); DataTable dt = read.Execute(qry); List<string> users = (from row in dt.AsEnumerable() select Convert.ToString(row["USER_ID"])).ToList(); for (int k = 0; k < users.Count(); k++) { sortedUsers.Add(users[k]); } // match skills List<string> users2 = new List<string>(); // check if skills are empty if (skills.Count > 0) { // if not: for each required skill for (int i = 0; i < skills.Count(); i++) { // select all users that have skill string qry2 = "SELECT FDMUSER.user_id FROM FDMUSER JOIN USERSKILL ON FDMUSER.user_id=USERSKILL.user_id JOIN Skill ON Skill.skill_id = USERSKILL.skill_id WHERE skilltext = '" + skills[i] + "'"; IReadCommand read2 = new ReadCommand(); DataTable dt2 = read.Execute(qry2); List<string> users3 = (from row in dt.AsEnumerable() select Convert.ToString(row["USER_ID"])).ToList(); for (int j = 0; j < users3.Count(); j++) { users2.Add(users3[j]); } // return list of users } //count how often user appears in skills - how many of the relevant skills they have var groups = users2.GroupBy(v => v); foreach (var group in groups) { Tuple<string, int> user = new Tuple<string, int>(group.Key, group.Count()); unsortedUsers.Add(user); } // sort unique users by skill count unsortedUsers.Sort((a, b) => a.Item2.CompareTo(b.Item2)); for (int k = 0; k < unsortedUsers.Count(); k++) { sortedUsers.Add(unsortedUsers[k].Item1.ToString()); } IEnumerable<string> relevantUsers = sortedUsers.Intersect(users); foreach (var user in relevantUsers.ToList()) { UserProfile profile = new UserProfile(); DbUser userProfile = profile.GetUserDetails(int.Parse(user)); finalUsers.Add(userProfile); } } else { for (int i = 0; i < sortedUsers.Count(); i++) { UserProfile profile = new UserProfile(); DbUser userProfile = profile.GetUserDetails(int.Parse(sortedUsers[i])); finalUsers.Add(userProfile); } } return finalUsers; }
public DbUser GetProfile(int id) { UserProfile profile = new UserProfile(); DbUser user = profile.GetUserDetails(id); return user; }