public Load ( string binDir, bool engineRunning, string initMapPath ) : bool | ||
binDir | string | |
engineRunning | bool | |
initMapPath | string | |
return | bool |
public Load ( string binDir, bool engineRunning, string initMapPath ) : bool | ||
binDir | string | |
engineRunning | bool | |
initMapPath | string | |
return | bool |