private void SetSplineRoad(SplineRoad splineRoad) { this.m_splineRoad = splineRoad; base.SetSpline(splineRoad); this.m_paramRoadWidth.Enabled = this.m_splineRoad.IsValid; if (this.m_splineRoad.IsValid) { this.m_paramRoadWidth.Value = this.m_splineRoad.Width; } }
public SplineTreeItem(int id, SplineRoad spline) { this.m_id = id; this.m_spline = spline; }