partial void UpdateCar(Car instance);
partial void DeleteCar(Car instance);
partial void InsertCar(Car instance);
private void detach_Cars(Car entity) { this.SendPropertyChanging(); entity.Team = null; }
private void attach_Cars(Car entity) { this.SendPropertyChanging(); entity.Team = this; }
private void detach_Cars1(Car entity) { this.SendPropertyChanging(); entity.Driver1 = null; }
private void attach_Cars1(Car entity) { this.SendPropertyChanging(); entity.Driver1 = this; }