public OutgoingStreamHandler( TcpClient socket, PriorityBlockingQueue <IRequest> queue, ConcurrentDictionary <int, IRequest> requests, IGazeApiConnectionListener connectionListener, GazeApiManager networkLayer) { _Socket = socket; _ConnectionListener = connectionListener; _NetworkLayer = networkLayer; _OutQueue = queue; _OngoingRequests = requests; }
public IncomingStreamHandler( TcpClient _socket, IGazeApiReponseListener _responseListener, IGazeApiConnectionListener _connectionListener, ConcurrentDictionary <int, IRequest> _onGoingRequests, GazeApiManager _networkLayer) { this._Socket = _socket; this._ResponseListener = _responseListener; this._ConnectionListener = _connectionListener; this._OnGoingRequests = _onGoingRequests; this._NetworkLayer = _networkLayer; }
public OutgoingStreamHandler( TcpClient socket, PriorityBlockingQueue<IRequest> queue, ConcurrentDictionary<int, IRequest> requests, IGazeApiConnectionListener connectionListener, GazeApiManager networkLayer) { _Socket = socket; _ConnectionListener = connectionListener; _NetworkLayer = networkLayer; _OutQueue = queue; _OngoingRequests = requests; }
public IncomingStreamHandler( TcpClient _socket, IGazeApiReponseListener _responseListener, IGazeApiConnectionListener _connectionListener, ConcurrentDictionary<int, IRequest> _onGoingRequests, GazeApiManager _networkLayer) { this._Socket = _socket; this._ResponseListener = _responseListener; this._ConnectionListener = _connectionListener; this._OnGoingRequests = _onGoingRequests; this._NetworkLayer = _networkLayer; }