コード例 #1
0
        public void LoadESL(ExperimentSession exs)
        {
            Type esltype = null;

            if (!string.IsNullOrEmpty(exs.LogicPath))
            {
                if (File.Exists(exs.LogicPath))
                {
                    var assembly = exs.LogicPath.CompileFile();
                    esltype = assembly.GetExportedTypes()[0];
                }
                else
                {
                    esltype = Type.GetType(exs.LogicPath);
                }
            }

            if (esl != null)
            {
                Destroy(esl);
            }
            esl           = gameObject.AddComponent(esltype) as ExperimentSessionLogic;
            esl.exsession = exs;
            esl.exmanager = uicontroller.exmanager;

            esl.OnBeginStartExperimentSession = uicontroller.OnBeginStartExperimentSession;
            esl.OnEndStartExperimentSession   = uicontroller.OnEndStartExperimentSession;
            esl.OnBeginStopExperimentSession  = uicontroller.OnBeginStopExperimentSession;
            esl.OnEndStopExperimentSession    = uicontroller.OnEndStopExperimentSession;
        }
コード例 #2
0
 ExperimentSession ValidateExperimentSession(ExperimentSession exs)
 {
     if (string.IsNullOrEmpty(exs.Name))
     {
         exs.Name = exs.ID;
     }
     return(exs);
 }