/// <summary> /// Raises <see cref="Draw"/> event /// </summary> protected virtual void OnDraw(DrawEventArgs e) { if (HasEvents) { var handler = (EventHandler<DrawEventArgs>)Events[DrawEvent]; if (handler != null) { e.Handled = true; handler(this, e); } } }
/// <summary> /// Handles draw events /// </summary> void ISciterBehavior.ProcessDraw(DrawEventArgs e) { OnDraw(e); }