/// <summary> /// Called on do-cast. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="GameObjectProcessSpellCastEventArgs" /> instance containing the event data.</param> public static void OnSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (sender.IsMe && AutoAttack.IsAutoAttack(args.SData.Name)) { /// <summary> /// Initializes the orbwalkingmodes. /// </summary> switch (Variables.Orbwalker.ActiveMode) { case OrbwalkingMode.Combo: Logics.Weaving(sender, args); break; case OrbwalkingMode.LaneClear: Logics.BuildingClear(sender, args); break; } } }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> public static void OnUpdate(EventArgs args) { if (GameObjects.Player.IsDead) { return; } /// <summary> /// Initializes the Killsteal events. /// </summary> Logics.Killsteal(args); if (GameObjects.Player.Spellbook.IsAutoAttacking) { return; } /// <summary> /// Initializes the Automatic actions. /// </summary> Logics.Automatic(args); if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { Logics.Combo(args); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { Logics.Harass(args); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { Logics.Clear(args); Logics.BuildingClear(args); } }