コード例 #1
0
        private void DrawElement
            (Rect rect, int index, bool isActive, bool isFocused)
        {
            var item = (Variable)list.list[index];

            var width  = rect.width;
            var height = rect.height;

            rect.y     += EditorGUIUtility.standardVerticalSpacing;
            rect.height = EditorGUIUtility.singleLineHeight;
            XGUI.ResetToStyle(GUI.skin.label);
            XGUI.RichText = true;
            var str = item.Value == null ? null : item.Value.TypeString;

            XGUI.Label(rect, string.Format("<b>{0}</b> <i>{1}</i>", item.Name, str));

            rect.y     += rect.height + EditorGUIUtility.standardVerticalSpacing;
            rect.height = height - EditorGUIUtility.singleLineHeight
                          - EditorGUIUtility.standardVerticalSpacing * 4;

            EditorGUI.BeginChangeCheck();

            var type = item.Value == null
                                ? null : Type.GetType(item.Value.TypeString);

            if (type != null)
            {
                if (typeof(UnityEngine.Object).IsAssignableFrom(type))
                {
                    item.Value.Value = EditorGUI.ObjectField(rect, (UnityEngine.Object)item.Value.Value, type, true);
                }
                else
                {
                    var oldValue = item.Value.Value;
                    var newValue = GUIExtension.DrawField(rect, oldValue, type, XGUI.None, true);
                    item.Value.Value = newValue;
                }
            }
            else
            {
                XGUI.ResetToStyle(GUI.skin.label);
                XGUI.Enabled = false;
                XGUI.TextField(rect, "Unknown Type");
            }

            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(editor.Graph);
            }
        }
コード例 #2
0
        public override void OnGUI
            (Rect rect, SerializedProperty prop, GUIContent label)
        {
            rect.height = EditorGUIUtility.singleLineHeight;
            var typeLabel  = new GUIContent(label.text + " Type");
            var valueLabel = new GUIContent(label.text + " Value");

            var typeStr = prop.FindPropertyRelative("typeStr");
            var type    = Type.GetType(typeStr.stringValue);

            EditorGUI.PropertyField(rect, typeStr, typeLabel);

            rect.y += EditorGUIUtility.singleLineHeight
                      + EditorGUIUtility.standardVerticalSpacing;

            if (type != null)
            {
                if (typeof(UnityEngine.Object).IsAssignableFrom(type))
                {
                    var obj = prop.FindPropertyRelative("obj");
                    EditorGUI.ObjectField(rect, obj, type);
                }
                else
                {
                    var strProp  = prop.FindPropertyRelative("str");
                    var str      = strProp.stringValue;
                    var oldValue = DynamicValue.DeserializeValue(str, type);
                    var newValue = GUIExtension.DrawField(rect, oldValue, type, valueLabel, true);

                    if (newValue != oldValue)
                    {
                        strProp.stringValue = DynamicValue.SerializeValue(newValue);
                    }
                }
            }
            else
            {
                GUI.enabled = false;
                EditorGUI.TextField(rect, valueLabel, "Unknown Type");
                GUI.enabled = true;
            }

            prop.serializedObject.ApplyModifiedProperties();
        }
コード例 #3
0
        private float ElementHeight(int index)
        {
            var height = EditorGUIUtility.singleLineHeight
                         + EditorGUIUtility.standardVerticalSpacing * 4;

            var item = (Variable)list.list[index];

            if (item == null || item.Value == null || item.Value.Value == null)
            {
                height += EditorGUIUtility.singleLineHeight;
            }
            else
            {
                var value = item.Value.Value;
                height += GUIExtension.GetFieldHeight
                              (value, value.GetType(), XGUI.None);
            }

            return(height);
        }