private INPUT CreateInputKey(KeysEx keyCode, KEYBDINPUT_FLAGS dwFlags) { return(new INPUT() { type = INPUT_TYPE.INPUT_KEYBOARD, u = new InputUnion { ki = new KEYBDINPUT { wVk = (System.UInt16)keyCode, wScan = 0, dwFlags = dwFlags, dwExtraInfo = NativeWin32.GetMessageExtraInfo() } } }); }
private uint SendInputs(INPUT[] inputs) { System.UInt32 ret = NativeWin32.SendInput((System.UInt32)inputs.Length, inputs, Marshal.SizeOf(typeof(INPUT))); return(ret == inputs.Length ? ret : NativeWin32.GetLastError()); }