public static Car CreateCar(eEngineTypes i_EngineType, string i_Model, string i_LicenseNumber, int i_NumberOfDoors, eVehicleColors i_Color, string i_WheelManufacturer) { Engine newEngine = null; Car newCar = null; float energyCapacity = 0; eFuelTypes fuelType = eFuelTypes.None; float k_WheelMaxAirPressure = 32; int k_AmountOfWheels = 4; switch (i_EngineType) { case eEngineTypes.ElectricVehicle: { energyCapacity = 3.2f; break; } case eEngineTypes.FuelVehicle: { energyCapacity = 45; fuelType = eFuelTypes.Octan98; break; } } newEngine = EngineFactory.CreateEngine(i_EngineType, energyCapacity, fuelType); newCar = new Car(newEngine, i_Model, i_LicenseNumber, i_NumberOfDoors); newCar.Wheels = WheelsFactory.CreateWheels(k_AmountOfWheels, k_WheelMaxAirPressure, i_WheelManufacturer); newCar.VehicleColor = i_Color; return(newCar); }
public static Motorcycle CreateMotorCycle(eEngineTypes i_EngineType, string i_Model, string i_LicenseNumber, int i_EngineVolume, eLicenseTypes i_LicenseType, string i_WheelManufacturer) { float energyCapacity = 0; eFuelTypes fuelType = eFuelTypes.None; float k_WheelMaxAirPressure = 30; int k_AmountOfWheels = 2; switch (i_EngineType) { case eEngineTypes.ElectricVehicle: { energyCapacity = 1.8f; break; } case eEngineTypes.FuelVehicle: { energyCapacity = 6; fuelType = eFuelTypes.Octan96; break; } } Engine newEngine = EngineFactory.CreateEngine(i_EngineType, energyCapacity, fuelType); Motorcycle newMotorCycle = new Motorcycle(newEngine, i_Model, i_LicenseNumber, i_EngineVolume); newMotorCycle.Wheels = WheelsFactory.CreateWheels(k_AmountOfWheels, k_WheelMaxAirPressure, i_WheelManufacturer); newMotorCycle.LicenseType = i_LicenseType; return(newMotorCycle); }
public static Truck CreateTruck(string i_Model, string i_LicenseNumber, bool i_IsTrunkCold, string i_WheelManufacturer, float i_TrunkVolume) { float k_EnergyCapacity = 115; float k_WheelMaxAirPressure = 28; int k_AmountOfWheels = 12; Engine newEngine = EngineFactory.CreateEngine(eEngineTypes.FuelVehicle, k_EnergyCapacity, eFuelTypes.Soler); Truck newTruck = new Truck(newEngine, i_Model, i_LicenseNumber, i_IsTrunkCold, i_TrunkVolume); newTruck.Wheels = WheelsFactory.CreateWheels(k_AmountOfWheels, k_WheelMaxAirPressure, i_WheelManufacturer); return(newTruck); }