public static Vehicle CreateNewVehicle(eVehicleType i_VehicleType, string i_LicenseNumber) { Vehicle newVehicle; switch (i_VehicleType) { case eVehicleType.FuelCar: newVehicle = new FuelCar(i_LicenseNumber); break; case eVehicleType.ElectricCar: newVehicle = new ElectricCar(i_LicenseNumber); break; case eVehicleType.FuelMotorbike: newVehicle = new FuelMotorbike(i_LicenseNumber); break; case eVehicleType.ElectricMotorbike: newVehicle = new ElectricMotorbike(i_LicenseNumber); break; case eVehicleType.Truck: newVehicle = new Truck(i_LicenseNumber); break; default: throw new ArgumentException("Invalid vehicle type"); } return(newVehicle); }
public Vehicle MakeNewVehicle(eVehicleTypes vehicleType) { // this method get a vehicle type and return a new vehicle according to the type recieved. Vehicle newVehicle = null; switch (vehicleType) { case eVehicleTypes.ElectricCar: newVehicle = new ElectricCar(); break; case eVehicleTypes.ElectricMotorbike: newVehicle = new ElectricMotorbike(); break; case eVehicleTypes.EnginedCar: newVehicle = new EnginedCar(); break; case eVehicleTypes.EnginedMotorbike: newVehicle = new EnginedMotorbike(); break; case eVehicleTypes.Truck: newVehicle = new Truck(); break; } return(newVehicle); }